down, up, left, right stops taking effect at 0x45 00 = turn down 01 = turn up 02 = turn left 03 = turn right 04 = step half down 05 = step half up 06 = step half left 07 = step half right 08 = step slow down 09 = step slow up 0A = step slow left 0B = step slow right 0C = step down 0D = step up 0E = step left 0F = step right 10 = step 1.5 down 11 = step 1.5 up 12 = 13 = 14 = 15 = 16 = 17 = 18 = 19 = 1A = 1B = 1C = 1D = 1E = 1F = 20 = 21 = 22 = 10 = 1½ step 14 = slow slide 1 step 18 = slide 1 step 1C = fast slide 1 step 20 = Turn 1 step (Face opposite of HIRO) 24 = Turn 1 step (Facing HIRO) 28 = 1 step in waterfall mode (facing changes between down and right) 23 = 24 = 25 = 26 = 27 = 28 = 29 = 2A = 2B = 2C = 2D = 2E = 2F = 30 = 31 = 32 = 33 = 34 = 35 = 36 = 37 = 2C = slow jump over 1 step 30 = jump over 1 step 34 = fast jump over 1 step 3A = remove fixed facing 3B = fix facing 3D = hide person 45 = make move before command faster 46 = Wait for time (xx as time) 47 = End of moving script 49 = hide person 4C = Teleport from 4D = Teleport to 4E = Fall from above screen 4F = 5 whole turns 55 = Shake screen (xx as displacement)