In a message dated 3/16/01 9:05:09 AM, bradbury@aeiveos.com writes:
>Simulations do not "have" to simplify things to the point where they can
>be detected (it may be cost effective to do that). But if they want to
>devote enough resources to creating the complexity required "on demand"
>they should make it extraordinarily difficult, perhaps impossible, for
>us to tell the difference.
The point I make is that the resources involved in either full simulation
or constant redaction are staggeringly enormous and unlikely in this
universe. The world we live in is as unlike a simulation (excess complexity,
extreme consistency, deep time and space backgrounds) as a universe
could be.
Also, I don't think anyone will every be able to sim the "true" past.
Classical complexity and Heisenburg uncertainty apply to the past as
well as the future. Any sim will be of a made-up past - perhaps one
with a few relevant similarities to the real past but not the entirety.
Simming the entire universe, as we see, is pretty silly when it's just
made up.
This archive was generated by hypermail 2b30 : Mon May 28 2001 - 09:59:41 MDT