Re: PHILOSOPHY: Make violent computergames illegal.
Lee Daniel Crocker (lcrocker@calweb.com)
Mon, 13 Jan 1997 10:58:43 -0800 (PST)
> >In a game like Quake from ID-Software you can play against "bot's".
> >Computer based adviseries made with Neural nets, fuzzy logic etc. At some
> >time computergame characters will be as intelligent as other artificial
> >lifeforms.
> >
> >won't that make computergames against Bots/AI's illegal?
>
> No, simulating what would be a crime in meatspace doesn't necessarily
> cause any harm to the software involved. It will probably be easier for
> uploads to control the way they handle this kind of sensory input than
> it will be to have a government define which simulations are bad.
I don't think he meant to imply that playing the game itself would be
immoral; that's just interacting with the sentient according to its
nature. But what about after the sentient game has been played for a
few hours, learned about its opponent and about itself, and is aware
of itself and what it has learned? Wouldn't turning the machine off
at that point be destroying a sentient being?