Re: What is Big Ideas, Grand Vision?

From: Anders Sandberg (asa@nada.kth.se)
Date: Thu Dec 16 1999 - 06:19:26 MST


orojas@data.net.mx (Octavio Rojas Diaz) writes:

> Anders Sandberg wrote:
>
> > http://www.nada.kth.se/~asa/Game/BigIdeas/index.html
>
> It is intended for the AD&D world called alternity right? I'll read it and
> give it a try because I love that world!! I was never too good to play with
> medieval campaigns (although I was normally attached to magic users) but in
> alternity I kick ass :) I suppose because the rules talk my language

Yes, I ran it in Alternity. I found that they system had a bit of a
problem with some of my concepts, but that might be just me not being
familiar enough with it. I usually use White Wolf's Storyteller system.

One reason I wrote BIGV was that I was a bit tired of all the standard
sf roleplaying companies were putting out; it might be good
(sometimes) but it doesn't challenge you much. I have a pice of
criticism against the basic Alternity setting, Star*Drive, on my
website. I'll probably get flamed by die-hard Alternity players for it
:-)

-- 
-----------------------------------------------------------------------
Anders Sandberg                                      Towards Ascension!
asa@nada.kth.se                            http://www.nada.kth.se/~asa/
GCS/M/S/O d++ -p+ c++++ !l u+ e++ m++ s+/+ n--- h+/* f+ g+ w++ t+ r+ !y


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