Re: Art (was Re: Skeptics Take on the Extropian Concept)

From: Holger Wagner (Holger.Wagner@lrz-muenchen.de)
Date: Tue Mar 03 1998 - 08:57:32 MST


Natasha V. More (fka Nancie Clark) wrote:
>
> At 10:42 AM 3/2/98 +0000, =- deluxe -= wrote:
> >So here's the BIG question:
> >
> >1) What is the difference between science and art anyway?
>
> > The goal of a fine artist is a personal expression or
> >ideas based on personal experience with the human emotion. Science is a
> >fact based, investigative study.
>
> You have a good point but it isn't functional and most of art is functional.
> For example, the architect has an idea, a vision, if you will. She takes
> her vision to the computer and begins designing the structure. Her
> mathematical computations must be accurate, and the suggested materials to
> build the structure must be chosen carefully, the geological location for
> the structure must be of a soil-texture that can afford the size and weight
> of the structure. If all the requirements meat the goals, then the
> architects vision is realized and her space habitat on Titan is built.
[...]

I think you describe one very important part of art, which also works
perfectly for science: First, there's an idea, and then a long -
technical and conscious - way of making that idea come true. Still, I
think there are other forms of art which are also quite interesting:
With music, one interesting approach is simply playing around with it.
Exploring sound. I would call this a more "intuitive" approach. That is:
you don't consciously follow a concept. There's inspiration in the
process of creation.

The same could be done with photography I guess. The more complex art is
to create, the harder this approach gets, though. With advanced Virtual
Reality this might change: possibly one day, you'll be able to
intuitively play around with different designs and experience them while
you are creating them.

Is there any good work about this available? Some definition of
different types of art, like - let's say "intuitive art" and "functional
art"? And maybe how wide-spread the different types are? This should be
quite interesting!

later,
Holger

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