From: Samantha Atkins (samantha@objectent.com)
Date: Thu Aug 08 2002 - 23:08:26 MDT
Colin Hales wrote:
> Look out for the subsequent generations with growing numbers of cells.
> Where one playstation can treat another as a cell......
> This is where the program/data line blurs and generalisation has its seeds.
>
One Tflop and some of the places where the most sophisticated AI
entities are build is as virtual characters in some high-end
games. Some of these have built-in learning algoritms and trade
information/tools with one another and with human players.
Hmmmm. Maybe Playstations will lead us to the first runaway AI.
Perhaps I should take the gaming world more seriously.
- samantha
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