Re: More art/Colin's Ants

From: Anders Sandberg (asa@nada.kth.se)
Date: Sat Jul 06 2002 - 03:53:22 MDT


On Fri, Jul 05, 2002 at 05:28:09PM -0700, Gina Miller wrote:
> I have Bryce 5 too. It just looked different somehow. Was that
> premium res? Did you have to negative those flies/landscapes
> with a sphere?

I only used the standard antialiasing; the time it took for the crowns
of those bushes made premium too slow (you can't see it, but the leaves
are tiny mirrors reflecting everything else). The flies were simply
painted in the landscape editor - first a big circle, then I unpainted
three smaller ones. I guess it would have been possible to do it with
spheres too. The factor that makes the scene look good is likely the sky
and atmosphere; if you change them everything looks entirely different.

Just to get a >H angle here: what kinds of tools would make rendering
*much* faster? I have always wanted something you could dump your vision
into, and then start refining it (that would require a serious
mind-computer interface). We have already discussed a gesture interface.
But are there other ways of intuitively transferring our creativity into
pictures? Blender (and the other high end modellers) have a steep
learning curve and a complex interface since they are complex programes
where you want control over everything; Bryce has a far simpler
interface since it actually is a rather simple program. Do we always
have to pay the cost of complex interfaces for advanced programs, or are
there ways out? A good musical instrument both allows you to play and to
add subtelity - maybe we should look at them for interface ideas?

-- 
-----------------------------------------------------------------------
Anders Sandberg                                      Towards Ascension!
asa@nada.kth.se                            http://www.nada.kth.se/~asa/
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