/* * CartesianDevice.h * * Created by Lou Amadio on 3/22/09. * Copyright 2009 OoeyGUI. All rights reserved. * Provided under GPLv3 per gpl-3.0.txt * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ class CartesianDevice : public Device, public Observable, public Observer { LinearActuator& _x; LinearActuator& _y; LinearActuator& _z; bool _xInMotion; bool _yInMotion; bool _zInMotion; public: CartesianDevice(LinearActuator& x, LinearActuator& y, LinearActuator& z); void moveTo(float newX, float newY, float newZ); void moveHome(); inline bool axesInMotion() { return _xInMotion || _yInMotion || _zInMotion; } virtual void notify(uint32_t eventId, void* context); };