package org.reprap.devices.pseudo; import java.io.IOException; import org.reprap.Extruder; import org.reprap.devices.GenericStepperMotor; /** * This is a pseudo device that provides an apparent single device * for plotting lines. */ public class LinePrinter { /** * Stepper motors */ private GenericStepperMotor motorX; private GenericStepperMotor motorY; private Extruder extruder; /** * */ private boolean initialisedXY = false; /** * */ private int currentX, currentY; /** * @param motorX * @param motorY * @param extruder */ public LinePrinter(GenericStepperMotor motorX, GenericStepperMotor motorY, Extruder extruder) { this.motorX = motorX; this.motorY = motorY; this.extruder = extruder; } public void changeExtruder(Extruder e) { extruder = e; } /** * @throws IOException */ public void initialiseXY() throws IOException { if (!initialisedXY) { currentX = motorX.getPosition(); currentY = motorY.getPosition(); initialisedXY = true; } } /** * Move to a 2-space point in a direct line. At the moment this is just the pure 2D Bresenham algorithm. * It would be good to generalise this to a 3D DDA. * @param endX * @param endY * @param movementSpeed * @throws IOException */ public void moveTo(int endX, int endY, int movementSpeed) throws IOException { initialiseXY(); if (currentX == endX && currentY == endY) return; GenericStepperMotor master, slave; int x0, x1, y0, y1; // Whichever is the greater distance will be the master // From an algorithmic point of view, we'll just consider // the master to be X and the slave to be Y, which eliminates // the need for mapping quadrants. if (Math.abs(endX - currentX) > Math.abs(endY - currentY)) { master = motorX; slave = motorY; x0 = currentX; x1 = endX; y0 = currentY; y1 = endY; } else { master = motorY; slave = motorX; x0 = currentY; x1 = endY; y0 = currentX; y1 = endX; } master.setSync(GenericStepperMotor.SYNC_NONE); if (y0 < y1) slave.setSync(GenericStepperMotor.SYNC_INC); else slave.setSync(GenericStepperMotor.SYNC_DEC); int deltaY = Math.abs(y1 - y0); //int deltaX = Math.abs(x1 - x0); master.dda(movementSpeed, x1, deltaY); slave.setSync(GenericStepperMotor.SYNC_NONE); currentX = endX; currentY = endY; } /** * Correct a speed change (in (0, 1])for the fact that it's click times that get * send to the controller. * @param oldSpeed * @param factor * @return */ public static int speedFix(int oldSpeed, double factor) { if(factor <= 0 || factor > 1) return oldSpeed; double x = 256 + (oldSpeed - 256)/factor; int speed = (int)Math.round(x); if(speed < 1) speed = 1; if(speed > 255) speed = 255; return speed; } /** * Correct the speed for the angle of the line to the axes * @param movementSpeed * @param dx * @param dy * @return */ private int angleSpeed(int movementSpeed, double dx, double dy) { double length = Math.sqrt(dx*dx + dy*dy); if(length == 0) return movementSpeed; double longSide = Math.max(Math.abs(dx), Math.abs(dy)); return speedFix(movementSpeed, longSide/length); } /** * @param endX * @param endY * @param movementSpeed * @param extruderSpeed * @param turnOff True if extruder should be turned off after this segment is printed. * @throws IOException */ public void printTo(int endX, int endY, int movementSpeed, int extruderSpeed, boolean turnOff) throws IOException { // Determine the extruder speed, based on the geometry of the line // to be printed double dx = endX - currentX; double dy = endY - currentY; // double h = Math.sqrt(dx * dx + dy * dy); // double speedFraction; // if (dx > dy) // speedFraction = h / (dx * Math.sqrt(2.0)); // else // speedFraction = h / (dy * Math.sqrt(2.0)); //extruder.setExtrusion((int)Math.round(extruderSpeed * speedFraction)); extruder.setExtrusion(extruderSpeed); moveTo(endX, endY, angleSpeed(movementSpeed, dx, dy)); if(turnOff) extruder.setExtrusion(0); } public void stopExtruding() throws IOException { extruder.setExtrusion(0); } /** * @param startX * @param startY * @param endX * @param endY * @param movementSpeed * @param extruderSpeed * @param turnOff True if the extruder should be turned off at the end of this segment. * @throws IOException */ public void printLine(int startX, int startY, int endX, int endY, int movementSpeed, int extruderSpeed, boolean turnOff) throws IOException { moveTo(startX, startY, movementSpeed); printTo(endX, endY, movementSpeed, extruderSpeed, turnOff); } /** * @return Returns the currentX. */ public int getCurrentX() { return currentX; } /** * @return Returns the currentY. */ public int getCurrentY() { return currentY; } }