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2012-12-21Removed more incbins from scripts.HEADmasterIIMarckus1-13/+97
2012-12-21Remove more incbins from scripts.IIMarckus1-4/+164
2012-12-21Remove more incbins from scripts.IIMarckus1-20/+62
2012-12-21Remove more incbins from scripts.IIMarckus1-12/+19
2012-12-21Remove more incbins from scripts.IIMarckus1-8/+81
2012-12-21Remove another incbin from script.IIMarckus1-1/+9
2012-12-21Fix previous.IIMarckus1-23/+23
2012-12-21Remove another incbin from scripts.IIMarckus1-2/+33
2012-12-21Remove more incbin from scripts.IIMarckus1-2/+61
2012-12-21Remove more incbins from map scripts.IIMarckus1-11/+35
2012-12-21Remove redundant text labels.IIMarckus1-148/+45
2012-12-21Remove incbin in Silph Co 4F.IIMarckus1-5/+82
2012-12-02Better cross‐make compatibility.IIMarckus1-2/+2
2012-11-02Whitespace.IIMarckus1-48/+48
2012-11-01Add routine that sends SGB packetssawakita1-1/+86
2012-11-01Use more meaningful local labels in bank 0sawakita1-7/+7
2012-10-02Get rid of "\@" symbols used in local labelssawakita1-2423/+2423
2012-10-01Improve error checking in the context of issue #27sawakita2-1/+6
2012-10-01Fix param error in load_asm_if_one_exists_in()sawakita1-2/+2
2012-10-01Restore auto-loading of default "main" asm filesawakita1-3/+21
2012-10-01Fix pokered_dir extrapolationsawakita1-1/+1
2012-09-30Merged in sawakita/pokered (pull request #2)iimarckus2-17/+23
2012-09-30Make analyze_incbins dirs reference os-independentsawakita2-17/+23
2012-09-20DisplayDexRating. It sucks that I can't use a label for the dbw macro, as tha...stag0191-2/+90
2012-09-20Code dealing with palettes. Really, does anyone know if bit 3 of battle statu...stag0191-1/+34
2012-09-20Type effectiveness display message. That's right, I did some work for once.stag0191-1/+10
2012-08-26.hgignore -> .gitignoreBryan Bishop2-32/+30
2012-08-26Add more scripts from Champion Rival’s room.IIMarckus1-26/+186
2012-08-26Add the boulder checking code in Seafoam Islands.IIMarckus1-20/+54
2012-08-24Some label improvements.IIMarckus1-230/+232
2012-08-24Add more scripts from Bill's house.IIMarckus1-4/+96
2012-08-24Add more scripts from Route 8 gatehouse.IIMarckus1-4/+28
2012-08-24Add more scripts from the Route 7 gatehouse.IIMarckus1-5/+30
2012-08-24Add more scripts from the Route 5 gatehouse.IIMarckus1-5/+23
2012-08-24Add more scripts from Vermilion City.IIMarckus1-10/+60
2012-08-24Add another script from Cerulean City.IIMarckus1-4/+22
2012-08-24Add the rest of the Viridian City scripts.IIMarckus1-8/+119
2012-08-21Remove unneeded comments.IIMarckus1-6/+6
2012-08-21Fix several labels and add remaining scripts from Pewter City.IIMarckus1-74/+209
2012-08-21Use labels for $34bf, and add some more code from Pewter City.IIMarckus1-20/+40
2012-07-14Use decimal for overworld Pokémon levels, and Pokémon IDs for cries.IIMarckus1-29/+29
2012-07-07Add the ▶ symbol to the text preprocessor.IIMarckus2-13/+14
2012-07-03Palette $0C is the Town Map palette.IIMarckus2-2/+2
2012-05-31“$f0 ; currency symbol” → “¥”IIMarckus1-1/+1
2012-05-23Close yellowtrainers branch.IIMarckus0-0/+0
2012-05-23Merge in yellowtrainers branch.IIMarckus1-0/+293
2012-05-23Add trainer data added or changed in Yellow.IIMarckus1-0/+131
2012-05-23Add trainer special movesets from Yellow.IIMarckus1-0/+162
2012-05-13Merge Xeon’s stuff.IIMarckus1-72/+182
2012-04-07disassembled and named some general functionsxeons1-2/+34