AI_STATUS_RED EQU 1 << 0 AI_STAT_MODS_RED EQU 1 << 1 AI_TYPES_RED EQU 1 << 2 AI_OFFENSIVE EQU 1 << 3 AI_SMART EQU 1 << 4 AI_OPPORTUNIST EQU 1 << 5 AI_AGGRESSIVE EQU 1 << 6 AI_CAUTIOUS EQU 1 << 7 AI_STATUS_IMMUNE EQU 1 << 8 AI_RISKY EQU 1 << 9 AI_10 EQU 1 << 10 AI_11 EQU 1 << 11 AI_12 EQU 1 << 12 AI_13 EQU 1 << 13 AI_14 EQU 1 << 14 AI_15 EQU 1 << 15 TrainerClassAttributes: ; 3959c ; Falkner db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Whitney db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Bugsy db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Morty db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Pryce db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Jasmine db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Chuck db FULL_HEAL, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Clair db FULL_HEAL, HYPER_POTION ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Rival1 db NONE, NONE ; items db 15 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Pokemon Prof db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE db $44, $00 ; Will db MAX_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Cal db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Bruno db MAX_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Karen db FULL_HEAL, MAX_POTION ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Koga db FULL_HEAL, FULL_RESTORE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Champion db FULL_HEAL, FULL_RESTORE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Brock db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Misty db FULL_HEAL, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Lt Surge db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Scientist db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Erika db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Youngster db NONE, NONE ; items db 4 ; base reward dw AI_STATUS_RED | AI_STATUS_IMMUNE db $44, $00 ; Schoolboy db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE db $41, $00 ; Bird Keeper db NONE, NONE ; items db 6 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE db $44, $00 ; Lass db NONE, NONE ; items db 6 ; base reward dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE db $41, $00 ; Janine db DIRE_HIT, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Cooltrainerm db NONE, NONE ; items db 12 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Cooltrainerf db NONE, NONE ; items db 12 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Beauty db NONE, NONE ; items db 22 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Pokemaniac db NONE, NONE ; items db 15 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_AGGRESSIVE | AI_STATUS_IMMUNE db $44, $00 ; Gruntm db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Gentleman db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_AGGRESSIVE | AI_STATUS_IMMUNE db $44, $00 ; Skier db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Teacher db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_OPPORTUNIST | AI_AGGRESSIVE | AI_STATUS_IMMUNE db $44, $00 ; Sabrina db HYPER_POTION, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Bug Catcher db NONE, NONE ; items db 4 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_STATUS_IMMUNE db $44, $00 ; Fisher db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE db $41, $00 ; Swimmerm db NONE, NONE ; items db 2 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE db $44, $00 ; Swimmerf db NONE, NONE ; items db 5 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Sailor db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE db $44, $00 ; Super Nerd db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE db $44, $00 ; Rival2 db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Guitarist db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Hiker db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE db $44, $00 ; Biker db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Blaine db MAX_POTION, FULL_HEAL ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Burglar db NONE, NONE ; items db 22 ; base reward dw AI_STATUS_RED | AI_OFFENSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Firebreather db NONE, NONE ; items db 12 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_OFFENSIVE | AI_OPPORTUNIST | AI_STATUS_IMMUNE db $44, $00 ; Juggler db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE db $44, $00 ; Blackbelt T db NONE, NONE ; items db 6 ; base reward dw AI_STATUS_RED | AI_OFFENSIVE | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Executivem db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Psychic T db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Picnicker db NONE, NONE ; items db 5 ; base reward dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Camper db NONE, NONE ; items db 5 ; base reward dw AI_STATUS_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Executivef db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_SMART | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Sage db NONE, NONE ; items db 8 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Medium db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_TYPES_RED | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Boarder db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE db $44, $00 ; Pokefanm db NONE, NONE ; items db 20 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE db $44, $00 ; Kimono Girl db NONE, NONE ; items db 18 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE db $44, $00 ; Twins db NONE, NONE ; items db 5 ; base reward dw NONE db $41, $00 ; Pokefanf db NONE, NONE ; items db 20 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_SMART | AI_STATUS_IMMUNE db $44, $00 ; Red db FULL_RESTORE, FULL_RESTORE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Blue db FULL_RESTORE, FULL_RESTORE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Officer db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_STATUS_IMMUNE db $44, $00 ; Gruntf db NONE, NONE ; items db 10 ; base reward dw AI_STATUS_RED | AI_TYPES_RED | AI_OPPORTUNIST | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; Mysticalman db NONE, NONE ; items db 25 ; base reward dw AI_STATUS_RED | AI_STAT_MODS_RED | AI_SMART | AI_AGGRESSIVE | AI_CAUTIOUS | AI_STATUS_IMMUNE | AI_RISKY db $44, $00 ; 39771