VictoryRoad_MapScriptHeader: ; 0x74486 ; trigger count db 2 ; triggers dw UnknownScript_0x74490, $0000 dw UnknownScript_0x74491, $0000 ; callback count db 0 ; 0x74490 UnknownScript_0x74490: ; 0x74490 end ; 0x74491 UnknownScript_0x74491: ; 0x74491 end ; 0x74492 UnknownScript_0x74492: ; 0x74492 moveperson $2, $12, $b spriteface $0, $0 showemote $0, $0, 15 special $006a pause 15 appear $2 applymovement $2, MovementData_0x74539 2call UnknownScript_0x744d4 applymovement $2, MovementData_0x7454c disappear $2 dotrigger $1 playmapmusic end ; 0x744b5 UnknownScript_0x744b5: ; 0x744b5 spriteface $0, $0 showemote $0, $0, 15 special $006a pause 15 appear $2 applymovement $2, MovementData_0x74542 2call UnknownScript_0x744d4 applymovement $2, MovementData_0x74555 disappear $2 dotrigger $1 playmapmusic end ; 0x744d4 UnknownScript_0x744d4: ; 0x744d4 spriteface $0, $0 playmusic $001f loadfont 2writetext UnknownText_0x7455f closetext loadmovesprites setevent $06c2 checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x744ff checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x7450f winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_15 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x744ff UnknownScript_0x744ff: ; 0x744ff winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_13 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x7450f UnknownScript_0x7450f: ; 0x7450f winlosstext UnknownText_0x7463d, UnknownText_0x747aa setlasttalked $2 loadtrainer RIVAL1, RIVAL1_14 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x7451f ; 0x7451f UnknownScript_0x7451f: ; 0x7451f playmusic $0020 loadfont 2writetext UnknownText_0x746ce closetext loadmovesprites end ; 0x74529 ItemFragment_0x74529: ; 0x74529 db TM_26, 1 ; 0x7452b ItemFragment_0x7452b: ; 0x7452b db MAX_REVIVE, 1 ; 0x7452d ItemFragment_0x7452d: ; 0x7452d db FULL_RESTORE, 1 ; 0x7452f ItemFragment_0x7452f: ; 0x7452f db FULL_HEAL, 1 ; 0x74531 ItemFragment_0x74531: ; 0x74531 db HP_UP, 1 ; 0x74533 MapVictoryRoadSignpostItem0: ; 0x74533 dw $009e db MAX_POTION ; 0x74536 MapVictoryRoadSignpostItem1: ; 0x74536 dw $009f db FULL_HEAL ; 0x74539 MovementData_0x74539: ; 0x74539 step_left step_left step_left step_left step_left step_left step_up step_up step_end ; 0x74542 MovementData_0x74542: ; 0x74542 step_up step_up step_left step_left step_left step_left step_left step_up step_up step_end ; 0x7454c MovementData_0x7454c: ; 0x7454c step_down step_down step_right step_right step_right step_right step_right step_right step_end ; 0x74555 MovementData_0x74555: ; 0x74555 step_down step_down step_right step_right step_right step_right step_right step_down step_down step_end ; 0x7455f UnknownText_0x7455f: ; 0x7455f text "Hold it." para "…Are you going to" line "take the #MON" cont "LEAGUE challenge?" para "…Don't make me" line "laugh." para "You're so much" line "weaker than I am." para "I'm not like I was" line "before." para "I now have the" line "best and strongest" para "#MON with me." line "I'm invincible!" para $52, "!" line "I challenge you!" done ; 0x7463d UnknownText_0x7463d: ; 0x7463d text "…I couldn't win…" para "I gave it every-" line "thing I had…" para "What you possess," line "and what I lack…" para "I'm beginning to" line "understand what" para "that dragon master" line "said to me…" done ; 0x746ce UnknownText_0x746ce: ; 0x746ce text "…I haven't given up" line "on becoming the" cont "greatest trainer…" para "I'm going to find" line "out why I can't" para "win and become" line "stronger…" para "When I do, I will" line "challenge you." para "And I'll beat you" line "down with all my" cont "power." para "…Humph! You keep" line "at it until then." done ; 0x747aa UnknownText_0x747aa: ; 0x747aa text "…Humph!" para "When it comes down" line "to it, nothing can" cont "beat power." para "I don't need any-" line "thing else." done ; 0x74802 VictoryRoad_MapEventHeader: ; 0x74802 ; filler db 0, 0 ; warps db 10 warp_def $43, $9, 5, GROUP_VICTORY_ROAD_GATE, MAP_VICTORY_ROAD_GATE warp_def $31, $1, 3, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $23, $1, 2, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $1f, $d, 5, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $11, $d, 4, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $21, $11, 7, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $13, $11, 6, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $b, $0, 9, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $1b, $0, 8, GROUP_VICTORY_ROAD, MAP_VICTORY_ROAD warp_def $5, $d, 3, GROUP_ROUTE_23, MAP_ROUTE_23 ; xy triggers db 2 xy_trigger 0, $8, $c, $0, UnknownScript_0x74492, $0, $0 xy_trigger 0, $8, $d, $0, UnknownScript_0x744b5, $0, $0 ; signposts db 2 signpost 29, 3, $7, MapVictoryRoadSignpostItem0 signpost 65, 3, $7, MapVictoryRoadSignpostItem1 ; people-events db 6 person_event SPRITE_SILVER, 17, 22, $7, $0, 255, 255, $0, 0, ObjectEvent, $06c2 person_event SPRITE_POKE_BALL, 32, 7, $1, $0, 255, 255, $1, 0, ItemFragment_0x74529, $06a3 person_event SPRITE_POKE_BALL, 52, 16, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452b, $06a4 person_event SPRITE_POKE_BALL, 33, 22, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452d, $06a5 person_event SPRITE_POKE_BALL, 52, 19, $1, $0, 255, 255, $1, 0, ItemFragment_0x7452f, $06a6 person_event SPRITE_POKE_BALL, 42, 11, $1, $0, 255, 255, $1, 0, ItemFragment_0x74531, $06a7 ; 0x748a2