Route38_MapScriptHeader: ; 0x1a1d0c ; trigger count db 0 ; callback count db 0 ; 0x1a1d0e TrainerBird_keeperToby: ; 0x1a1d0e ; bit/flag number dw $3ff ; trainer group && trainer id db BIRD_KEEPER, TOBY ; text when seen dw Bird_keeperTobySeenText ; text when trainer beaten dw Bird_keeperTobyBeatenText ; script when lost dw $0000 ; script when talk again dw Bird_keeperTobyScript ; 0x1a1d1a Bird_keeperTobyScript: ; 0x1a1d1a talkaftercancel loadfont 2writetext UnknownText_0x1a1f86 closetext loadmovesprites end ; 0x1a1d22 TrainerSailorHarry: ; 0x1a1d22 ; bit/flag number dw $57e ; trainer group && trainer id db SAILOR, HARRY ; text when seen dw SailorHarrySeenText ; text when trainer beaten dw SailorHarryBeatenText ; script when lost dw $0000 ; script when talk again dw SailorHarryScript ; 0x1a1d2e SailorHarryScript: ; 0x1a1d2e talkaftercancel loadfont 2writetext UnknownText_0x1a220c closetext loadmovesprites end ; 0x1a1d36 TrainerLassDana1: ; 0x1a1d36 ; bit/flag number dw $51e ; trainer group && trainer id db LASS, DANA1 ; text when seen dw LassDana1SeenText ; text when trainer beaten dw LassDana1BeatenText ; script when lost dw $0000 ; script when talk again dw LassDana1Script ; 0x1a1d42 LassDana1Script: ; 0x1a1d42 writecode $17, $1a talkaftercancel loadfont checkflag $0074 iftrue UnknownScript_0x1a1d82 checkflag $0082 iftrue UnknownScript_0x1a1df6 checkcellnum $1a iftrue UnknownScript_0x1a1e17 checkevent $0289 iftrue UnknownScript_0x1a1d6b 2writetext UnknownText_0x1a20ec keeptextopen setevent $0289 2call UnknownScript_0x1a1e0b 2jump UnknownScript_0x1a1d6e ; 0x1a1d6b UnknownScript_0x1a1d6b: ; 0x1a1d6b 2call UnknownScript_0x1a1e0f UnknownScript_0x1a1d6e: ; 0x1a1d6e askforphonenumber $1a if_equal $1, UnknownScript_0x1a1e1f if_equal $2, UnknownScript_0x1a1e1b trainertotext LASS, DANA1, $0 2call UnknownScript_0x1a1e13 2jump UnknownScript_0x1a1e17 ; 0x1a1d82 UnknownScript_0x1a1d82: ; 0x1a1d82 2call UnknownScript_0x1a1e23 winlosstext LassDana1BeatenText, $0000 copybytetovar $da03 if_equal $4, UnknownScript_0x1a1da1 if_equal $3, UnknownScript_0x1a1da7 if_equal $2, UnknownScript_0x1a1dad if_equal $1, UnknownScript_0x1a1db3 if_equal $0, UnknownScript_0x1a1db9 UnknownScript_0x1a1da1: ; 0x1a1da1 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue UnknownScript_0x1a1ded UnknownScript_0x1a1da7: ; 0x1a1da7 checkevent $0044 iftrue UnknownScript_0x1a1de0 UnknownScript_0x1a1dad: ; 0x1a1dad checkevent EVENT_CLEARED_RADIO_TOWER iftrue UnknownScript_0x1a1dd3 UnknownScript_0x1a1db3: ; 0x1a1db3 checkflag $0045 iftrue UnknownScript_0x1a1dc6 UnknownScript_0x1a1db9: ; 0x1a1db9 loadtrainer LASS, DANA1 startbattle returnafterbattle loadvar $da03, $1 clearflag $0074 end ; 0x1a1dc6 UnknownScript_0x1a1dc6: ; 0x1a1dc6 loadtrainer LASS, DANA2 startbattle returnafterbattle loadvar $da03, $2 clearflag $0074 end ; 0x1a1dd3 UnknownScript_0x1a1dd3: ; 0x1a1dd3 loadtrainer LASS, DANA3 startbattle returnafterbattle loadvar $da03, $3 clearflag $0074 end ; 0x1a1de0 UnknownScript_0x1a1de0: ; 0x1a1de0 loadtrainer LASS, DANA4 startbattle returnafterbattle loadvar $da03, $4 clearflag $0074 end ; 0x1a1ded UnknownScript_0x1a1ded: ; 0x1a1ded loadtrainer LASS, DANA5 startbattle returnafterbattle clearflag $0074 end ; 0x1a1df6 UnknownScript_0x1a1df6: ; 0x1a1df6 2call UnknownScript_0x1a1e27 verbosegiveitem THUNDERSTONE, 1 iffalse UnknownScript_0x1a1e08 clearflag $0082 setevent $0102 2jump UnknownScript_0x1a1e17 ; 0x1a1e08 UnknownScript_0x1a1e08: ; 0x1a1e08 2jump UnknownScript_0x1a1e2b ; 0x1a1e0b UnknownScript_0x1a1e0b: ; 0x1a1e0b jumpstd $0023 end ; 0x1a1e0f UnknownScript_0x1a1e0f: ; 0x1a1e0f jumpstd $0024 end ; 0x1a1e13 UnknownScript_0x1a1e13: ; 0x1a1e13 jumpstd $0025 end ; 0x1a1e17 UnknownScript_0x1a1e17: ; 0x1a1e17 jumpstd $0026 end ; 0x1a1e1b UnknownScript_0x1a1e1b: ; 0x1a1e1b jumpstd $0027 end ; 0x1a1e1f UnknownScript_0x1a1e1f: ; 0x1a1e1f jumpstd $0028 end ; 0x1a1e23 UnknownScript_0x1a1e23: ; 0x1a1e23 jumpstd $0029 end ; 0x1a1e27 UnknownScript_0x1a1e27: ; 0x1a1e27 jumpstd $002a end ; 0x1a1e2b UnknownScript_0x1a1e2b: ; 0x1a1e2b jumpstd $002b end ; 0x1a1e2f TrainerSchoolboyChad1: ; 0x1a1e2f ; bit/flag number dw $475 ; trainer group && trainer id db SCHOOLBOY, CHAD1 ; text when seen dw SchoolboyChad1SeenText ; text when trainer beaten dw SchoolboyChad1BeatenText ; script when lost dw $0000 ; script when talk again dw SchoolboyChad1Script ; 0x1a1e3b SchoolboyChad1Script: ; 0x1a1e3b writecode $17, $1b talkaftercancel loadfont checkflag $0075 iftrue UnknownScript_0x1a1e75 checkcellnum $1b iftrue UnknownScript_0x1a1ef5 checkevent $028b iftrue UnknownScript_0x1a1e5e 2writetext UnknownText_0x1a200e keeptextopen setevent $028b 2call UnknownScript_0x1a1ee9 2jump UnknownScript_0x1a1e61 ; 0x1a1e5e UnknownScript_0x1a1e5e: ; 0x1a1e5e 2call UnknownScript_0x1a1eed UnknownScript_0x1a1e61: ; 0x1a1e61 askforphonenumber $1b if_equal $1, UnknownScript_0x1a1efd if_equal $2, UnknownScript_0x1a1ef9 trainertotext SCHOOLBOY, CHAD1, $0 2call UnknownScript_0x1a1ef1 2jump UnknownScript_0x1a1ef5 ; 0x1a1e75 UnknownScript_0x1a1e75: ; 0x1a1e75 2call UnknownScript_0x1a1f01 winlosstext SchoolboyChad1BeatenText, $0000 copybytetovar $da04 if_equal $4, UnknownScript_0x1a1e94 if_equal $3, UnknownScript_0x1a1e9a if_equal $2, UnknownScript_0x1a1ea0 if_equal $1, UnknownScript_0x1a1ea6 if_equal $0, UnknownScript_0x1a1eac UnknownScript_0x1a1e94: ; 0x1a1e94 checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue UnknownScript_0x1a1ee0 UnknownScript_0x1a1e9a: ; 0x1a1e9a checkevent $0044 iftrue UnknownScript_0x1a1ed3 UnknownScript_0x1a1ea0: ; 0x1a1ea0 checkevent EVENT_CLEARED_RADIO_TOWER iftrue UnknownScript_0x1a1ec6 UnknownScript_0x1a1ea6: ; 0x1a1ea6 checkflag $0049 iftrue UnknownScript_0x1a1eb9 UnknownScript_0x1a1eac: ; 0x1a1eac loadtrainer SCHOOLBOY, CHAD1 startbattle returnafterbattle loadvar $da04, $1 clearflag $0075 end ; 0x1a1eb9 UnknownScript_0x1a1eb9: ; 0x1a1eb9 loadtrainer SCHOOLBOY, CHAD2 startbattle returnafterbattle loadvar $da04, $2 clearflag $0075 end ; 0x1a1ec6 UnknownScript_0x1a1ec6: ; 0x1a1ec6 loadtrainer SCHOOLBOY, CHAD3 startbattle returnafterbattle loadvar $da04, $3 clearflag $0075 end ; 0x1a1ed3 UnknownScript_0x1a1ed3: ; 0x1a1ed3 loadtrainer SCHOOLBOY, CHAD4 startbattle returnafterbattle loadvar $da04, $4 clearflag $0075 end ; 0x1a1ee0 UnknownScript_0x1a1ee0: ; 0x1a1ee0 loadtrainer SCHOOLBOY, CHAD5 startbattle returnafterbattle clearflag $0075 end ; 0x1a1ee9 UnknownScript_0x1a1ee9: ; 0x1a1ee9 jumpstd $0019 end ; 0x1a1eed UnknownScript_0x1a1eed: ; 0x1a1eed jumpstd $001a end ; 0x1a1ef1 UnknownScript_0x1a1ef1: ; 0x1a1ef1 jumpstd $001b end ; 0x1a1ef5 UnknownScript_0x1a1ef5: ; 0x1a1ef5 jumpstd $001c end ; 0x1a1ef9 UnknownScript_0x1a1ef9: ; 0x1a1ef9 jumpstd $001d end ; 0x1a1efd UnknownScript_0x1a1efd: ; 0x1a1efd jumpstd $001e end ; 0x1a1f01 UnknownScript_0x1a1f01: ; 0x1a1f01 jumpstd $001f end ; 0x1a1f05 TrainerBeautyValerie: ; 0x1a1f05 ; bit/flag number dw $4bc ; trainer group && trainer id db BEAUTY, VALERIE ; text when seen dw BeautyValerieSeenText ; text when trainer beaten dw BeautyValerieBeatenText ; script when lost dw $0000 ; script when talk again dw BeautyValerieScript ; 0x1a1f11 BeautyValerieScript: ; 0x1a1f11 talkaftercancel loadfont 2writetext UnknownText_0x1a2185 closetext loadmovesprites end ; 0x1a1f19 TrainerBeautyOlivia: ; 0x1a1f19 ; bit/flag number dw $5c1 ; trainer group && trainer id db BEAUTY, OLIVIA ; text when seen dw BeautyOliviaSeenText ; text when trainer beaten dw BeautyOliviaBeatenText ; script when lost dw $0000 ; script when talk again dw BeautyOliviaScript ; 0x1a1f25 BeautyOliviaScript: ; 0x1a1f25 talkaftercancel loadfont 2writetext UnknownText_0x1a229a closetext loadmovesprites end ; 0x1a1f2d MapRoute38Signpost0Script: ; 0x1a1f2d jumptext UnknownText_0x1a22fd ; 0x1a1f30 MapRoute38Signpost1Script: ; 0x1a1f30 jumptext UnknownText_0x1a2324 ; 0x1a1f33 FruitTreeScript_0x1a1f33: ; 0x1a1f33 fruittree $3 ; 0x1a1f35 Bird_keeperTobySeenText: ; 0x1a1f35 text "Fly high into the" line "sky, my beloved" cont "bird #MON!" done ; 0x1a1f63 Bird_keeperTobyBeatenText: ; 0x1a1f63 text "I feel like just" line "flying away now." done ; 0x1a1f86 UnknownText_0x1a1f86: ; 0x1a1f86 text "I plan to train in" line "CIANWOOD CITY to" para "teach my #MON" line "how to FLY." done ; 0x1a1fc5 SchoolboyChad1SeenText: ; 0x1a1fc5 text "Let me try some-" line "thing I learned" cont "today." done ; 0x1a1fee SchoolboyChad1BeatenText: ; 0x1a1fee text "I didn't study" line "enough, I guess." done ; 0x1a200e UnknownText_0x1a200e: ; 0x1a200e text "I have to take so" line "many tests, I" para "don't have much" line "time for #MON." para "So when I do get" line "to play, I really" cont "concentrate." done ; 0x1a207d LassDana1SeenText: ; 0x1a207d text "You seem to be" line "good at #MON." para "If you are, how" line "about giving me" cont "some advice?" done ; 0x1a20c8 LassDana1BeatenText: ; 0x1a20c8 text "I see. So you can" line "battle that way." done ; 0x1a20ec UnknownText_0x1a20ec: ; 0x1a20ec text "I know something" line "good!" para "MOOMOO FARM's milk" line "is famous for its" cont "flavor." done ; 0x1a2130 BeautyValerieSeenText: ; 0x1a2130 text "Hi! Aren't you a" line "cute trainer!" para "May I see your" line "#MON?" done ; 0x1a2164 BeautyValerieBeatenText: ; 0x1a2164 text "I'm glad I got to" line "see your #MON!" done ; 0x1a2185 UnknownText_0x1a2185: ; 0x1a2185 text "When I see #-" line "MON, it seems to" cont "soothe my nerves." done ; 0x1a21b7 SailorHarrySeenText: ; 0x1a21b7 text "I've been over-" line "seas, so I know" para "about all sorts of" line "#MON!" done ; 0x1a21f0 SailorHarryBeatenText: ; 0x1a21f0 text "Your skill is" line "world class!" done ; 0x1a220c UnknownText_0x1a220c: ; 0x1a220c text "All kinds of peo-" line "ple around the" para "world live happily" line "with #MON." done ; 0x1a224c BeautyOliviaSeenText: ; 0x1a224c text "Don't you think my" line "#MON and I are" cont "beautiful?" done ; 0x1a2279 BeautyOliviaBeatenText: ; 0x1a2279 text "We drink MOOMOO" line "MILK every day." done ; 0x1a229a UnknownText_0x1a229a: ; 0x1a229a text "MOOMOO MILK is" line "good for beauty" para "and health, but" line "inconveniently," para "they only sell a" line "bottle at a time." done ; 0x1a22fd UnknownText_0x1a22fd: ; 0x1a22fd text "ROUTE 38" para "OLIVINE CITY -" line "ECRUTEAK CITY" done ; 0x1a2324 UnknownText_0x1a2324: ; 0x1a2324 text "TRAINER TIPS" para "If a #MON is" line "trying to evolve," cont "you can stop it." para "Press the B But-" line "ton during evolu-" cont "tion." para "That startles the" line "#MON and stops" cont "its evolution." done ; 0x1a23bb Route38_MapEventHeader: ; 0x1a23bb ; filler db 0, 0 ; warps db 2 warp_def $8, $23, 1, GROUP_ROUTE_38_ECRUTEAK_GATE, MAP_ROUTE_38_ECRUTEAK_GATE warp_def $9, $23, 2, GROUP_ROUTE_38_ECRUTEAK_GATE, MAP_ROUTE_38_ECRUTEAK_GATE ; xy triggers db 0 ; signposts db 2 signpost 7, 33, $0, MapRoute38Signpost0Script signpost 13, 5, $0, MapRoute38Signpost1Script ; people-events db 7 person_event SPRITE_STANDING_YOUNGSTER, 5, 8, $9, $0, 255, 255, $92, 1, TrainerSchoolboyChad1, $ffff person_event SPRITE_LASS, 7, 19, $a, $0, 255, 255, $92, 2, TrainerLassDana1, $ffff person_event SPRITE_STANDING_YOUNGSTER, 19, 16, $a, $0, 255, 255, $92, 1, TrainerBird_keeperToby, $ffff person_event SPRITE_BUENA, 13, 23, $6, $0, 255, 255, $92, 1, TrainerBeautyValerie, $ffff person_event SPRITE_SAILOR, 9, 28, $1e, $0, 255, 255, $92, 2, TrainerSailorHarry, $ffff person_event SPRITE_FRUIT_TREE, 14, 16, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x1a1f33, $ffff person_event SPRITE_BUENA, 12, 9, $a, $0, 255, 255, $92, 1, TrainerBeautyOlivia, $ffff ; 0x1a2430