BattleTowerOutside_MapScriptHeader: ; 0x9f852 ; trigger count db 0 ; callback count db 2 ; callbacks dbw 1, UnknownScript_0x9f85a dbw 2, UnknownScript_0x9f85b ; 0x9f85a UnknownScript_0x9f85a: ; 0x9f85a return ; 0x9f85b UnknownScript_0x9f85b: ; 0x9f85b clearevent $07cf return ; 0x9f85f StandingYoungsterScript_0x9f85f: ; 0x9f85f jumptextfaceplayer UnknownText_0x9f930 ; 0x9f862 BuenaScript_0x9f862: ; 0x9f862 jumptextfaceplayer UnknownText_0x9f9db ; 0x9f865 SailorScript_0x9f865: ; 0x9f865 jumptextfaceplayer UnknownText_0x9fa8c ; 0x9f868 MapBattleTowerOutsideSignpost0Script: ; 0x9f868 jumptext UnknownText_0x9fafc ; 0x9f86b UnknownText_0x9f86b: ; 0x9f86b text "Wow, the BATTLE" line "TOWER is huge! My" para "neck is tired from" line "looking up at it." done ; 0x9f8b3 UnknownText_0x9f8b3: ; 0x9f8b3 text "Wow, the BATTLE" line "TOWER is huge!" para "Since there are a" line "whole bunch of" para "trainers inside," line "there must also be" para "a wide variety of" line "#MON." done ; 0x9f930 UnknownText_0x9f930: ; 0x9f930 text "Wow, the BATTLE" line "TOWER is huge!" para "There must be many" line "kinds of #MON" cont "in there!" done ; 0x9f97b UnknownText_0x9f97b: ; 0x9f97b text "What on earth do" line "they do here?" para "If the name says" line "anything, I guess" para "it must be for" line "#MON battles." done ; 0x9f9db UnknownText_0x9f9db: ; 0x9f9db text "You can use only" line "three #MON." para "It's so hard to" line "decide which three" para "should go into" line "battle…" done ; 0x9fa32 UnknownText_0x9fa32: ; 0x9fa32 text "Ehehehe…" line "I sneaked out of" cont "work to come here." para "I'm never giving" line "up until I become" cont "a LEADER!" done ; 0x9fa8c UnknownText_0x9fa8c: ; 0x9fa8c text "Hehehe, I snuck" line "out from work." para "I can't bail out" line "until I've won!" para "I have to win it" line "all. That I must!" done ; 0x9faee UnknownText_0x9faee: ; 0x9faee text "BATTLE TOWER" done ; 0x9fafc UnknownText_0x9fafc: ; 0x9fafc text "BATTLE TOWER" para "Take the Ultimate" line "Trainer Challenge!" done ; 0x9fb2f UnknownText_0x9fb2f: ; 0x9fb2f text "The BATTLE TOWER's" line "doors are closed…" done ; 0x9fb54 UnknownText_0x9fb54: ; 0x9fb54 text "It's open!" done ; 0x9fb5f BattleTowerOutside_MapEventHeader: ; 0x9fb5f ; filler db 0, 0 ; warps db 4 warp_def $15, $8, 3, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE warp_def $15, $9, 4, GROUP_ROUTE_40_BATTLE_TOWER_GATE, MAP_ROUTE_40_BATTLE_TOWER_GATE warp_def $9, $8, 1, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F warp_def $9, $9, 2, GROUP_BATTLE_TOWER_1F, MAP_BATTLE_TOWER_1F ; xy triggers db 0 ; signposts db 1 signpost 10, 10, $0, MapBattleTowerOutsideSignpost0Script ; people-events db 4 person_event SPRITE_STANDING_YOUNGSTER, 16, 10, $7, $0, 255, 255, $80, 0, StandingYoungsterScript_0x9f85f, $ffff person_event SPRITE_BUENA, 15, 17, $2, $11, 255, 255, $a0, 0, BuenaScript_0x9f862, $ffff person_event SPRITE_SAILOR, 22, 16, $5, $1, 255, 255, $0, 0, SailorScript_0x9f865, $07cf person_event SPRITE_LASS, 28, 16, $3, $0, 255, 255, $a0, 0, ObjectEvent, $ffff ; 0x9fbb2