BattleTowerHallway_MapScriptHeader: ; 0x9f5b1 ; trigger count db 2 ; triggers dw UnknownScript_0x9f5bb, $0000 dw UnknownScript_0x9f5c0, $0000 ; callback count db 0 ; 0x9f5bb UnknownScript_0x9f5bb: ; 0x9f5bb priorityjump UnknownScript_0x9f5c1 dotrigger $1 ; 0x9f5c0 UnknownScript_0x9f5c0: ; 0x9f5c0 end ; 0x9f5c1 UnknownScript_0x9f5c1: ; 0x9f5c1 follow $2, $0 3callasm Function_0x9f5cb 2jump UnknownScript_0x9f5dc ; 0x9f5cb Function_0x9f5cb: ; 0x9f5cb ld a, [rSVBK] push af ld a, 3 ld [rSVBK], a ld a, [$d800] ld [ScriptVar], a pop af ld [rSVBK], a ret ; 0x9f5dc UnknownScript_0x9f5dc: ; 0x9f5dc if_equal $3, UnknownScript_0x9f603 if_equal $4, UnknownScript_0x9f603 if_equal $5, UnknownScript_0x9f60a if_equal $6, UnknownScript_0x9f60a if_equal $7, UnknownScript_0x9f611 if_equal $8, UnknownScript_0x9f611 if_equal $9, UnknownScript_0x9f618 if_equal $a, UnknownScript_0x9f618 applymovement $2, MovementData_0x9e57a 2jump UnknownScript_0x9f61f ; 0x9f603 UnknownScript_0x9f603: ; 0x9f603 applymovement $2, $657c 2jump UnknownScript_0x9f61f ; 0x9f60a UnknownScript_0x9f60a: ; 0x9f60a applymovement $2, $6586 2jump UnknownScript_0x9f61f ; 0x9f611 UnknownScript_0x9f611: ; 0x9f611 applymovement $2, $6584 2jump UnknownScript_0x9f61f ; 0x9f618 UnknownScript_0x9f618: ; 0x9f618 applymovement $2, MovementData_0x9e582 2jump UnknownScript_0x9f61f ; 0x9f61f UnknownScript_0x9f61f: ; 0x9f61f faceperson $0, $2 loadfont 2writetext UnknownText_0x9ec26 closetext loadmovesprites stopfollow applymovement $0, $6576 warpcheck end ; 0x9f62f BattleTowerHallway_MapEventHeader: ; 0x9f62f ; filler db 0, 0 ; warps db 6 warp_def $1, $b, 1, GROUP_BATTLE_TOWER_ELEVATOR, MAP_BATTLE_TOWER_ELEVATOR warp_def $0, $5, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM warp_def $0, $7, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM warp_def $0, $9, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM warp_def $0, $d, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM warp_def $0, $f, 1, GROUP_BATTLE_TOWER_BATTLE_ROOM, MAP_BATTLE_TOWER_BATTLE_ROOM ; xy triggers db 0 ; signposts db 0 ; people-events db 1 person_event SPRITE_RECEPTIONIST, 6, 15, $6, $0, 255, 255, $0, 0, BattleTowerHallway_MapEventHeader, $ffff ; 0x9f660