AzaleaTown_MapScriptHeader: ; 0x198000 ; trigger count db 3 ; triggers dw UnknownScript_0x198011, $0000 dw UnknownScript_0x198012, $0000 dw UnknownScript_0x198013, $0000 ; callback count db 1 ; callbacks dbw 5, UnknownScript_0x198014 ; 0x198011 UnknownScript_0x198011: ; 0x198011 end ; 0x198012 UnknownScript_0x198012: ; 0x198012 end ; 0x198013 UnknownScript_0x198013: ; 0x198013 end ; 0x198014 UnknownScript_0x198014: ; 0x198014 setflag $0044 return ; 0x198018 UnknownScript_0x198018: ; 0x198018 moveperson $b, $b, $b spriteface $0, $3 showemote $0, $0, 15 special $006a pause 15 appear $b applymovement $b, MovementData_0x198134 spriteface $0, $0 2jump UnknownScript_0x198049 ; 0x198034 UnknownScript_0x198034: ; 0x198034 spriteface $0, $3 showemote $0, $0, 15 special $006a pause 15 appear $b applymovement $b, MovementData_0x19813c spriteface $0, $1 UnknownScript_0x198049: ; 0x198049 playmusic $001f loadfont 2writetext UnknownText_0x19814d closetext loadmovesprites setevent $06bf checkevent EVENT_GOT_TOTODILE_FROM_ELM iftrue UnknownScript_0x198071 checkevent EVENT_GOT_CHIKORITA_FROM_ELM iftrue UnknownScript_0x198081 winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_6 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x198091 ; 0x198071 UnknownScript_0x198071: ; 0x198071 winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_4 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x198091 ; 0x198081 UnknownScript_0x198081: ; 0x198081 winlosstext UnknownText_0x1981e6, UnknownText_0x19835b setlasttalked $b loadtrainer RIVAL1, RIVAL1_5 startbattle reloadmapmusic returnafterbattle 2jump UnknownScript_0x198091 ; 0x198091 UnknownScript_0x198091: ; 0x198091 playmusic $0020 loadfont 2writetext UnknownText_0x198233 closetext loadmovesprites spriteface $0, $2 applymovement $b, MovementData_0x198144 playsound $0023 disappear $b dotrigger $0 waitbutton playmapmusic end ; 0x1980ab AzaleaRocketScript_0x1980ab: ; 0x1980ab jumptextfaceplayer UnknownText_0x19837b ; 0x1980ae AzaleaRocketScript_0x1980ae: ; 0x1980ae jumptextfaceplayer UnknownText_0x1983c7 ; 0x1980b1 GrampsScript_0x1980b1: ; 0x1980b1 faceplayer loadfont checkevent EVENT_CLEARED_SLOWPOKE_WELL iftrue UnknownScript_0x1980bf 2writetext UnknownText_0x19841b closetext loadmovesprites end ; 0x1980bf UnknownScript_0x1980bf: ; 0x1980bf 2writetext UnknownText_0x198473 closetext loadmovesprites end ; 0x1980c5 TeacherScript_0x1980c5: ; 0x1980c5 jumptextfaceplayer UnknownText_0x1984ce ; 0x1980c8 YoungsterScript_0x1980c8: ; 0x1980c8 jumptextfaceplayer UnknownText_0x19851a ; 0x1980cb SlowpokeScript_0x1980cb: ; 0x1980cb loadfont 2writetext UnknownText_0x1985b0 pause 60 2writetext UnknownText_0x1985c3 cry SLOWPOKE closetext loadmovesprites end ; 0x1980da UnknownScript_0x1980da: ; 0x1980da faceplayer loadfont 2writetext UnknownText_0x1985cd cry $00c3 closetext loadmovesprites end ; 0x1980e5 UnknownScript_0x1980e5: ; 0x1980e5 applymovement $0, MovementData_0x198148 loadfont 2writetext UnknownText_0x1985df keeptextopen spriteface $d, $3 2writetext UnknownText_0x19860b keeptextopen 2writetext UnknownText_0x198628 closetext verbosegiveitem GS_BALL, 1 spriteface $d, $2 setflag $0064 clearevent $06ed setevent $06eb dotrigger $0 loadmovesprites end ; 0x19810c KurtOutsideScript_0x19810c: ; 0x19810c faceplayer loadfont 2writetext UnknownText_0x198628 closetext spriteface $d, $2 loadmovesprites end ; 0x198117 MapAzaleaTownSignpost0Script: ; 0x198117 jumptext UnknownText_0x19865a ; 0x19811a MapAzaleaTownSignpost1Script: ; 0x19811a jumptext UnknownText_0x198693 ; 0x19811d MapAzaleaTownSignpost2Script: ; 0x19811d jumptext UnknownText_0x1986a1 ; 0x198120 MapAzaleaTownSignpost3Script: ; 0x198120 jumptext UnknownText_0x1986e7 ; 0x198123 MapAzaleaTownSignpost4Script: ; 0x198123 jumptext UnknownText_0x19878d ; 0x198126 MapAzaleaTownSignpost7Script: ; 0x198126 jumptext UnknownText_0x19879c ; 0x198129 MapAzaleaTownSignpost5Script: ; 0x198129 jumpstd $0010 ; 0x19812c MapAzaleaTownSignpost6Script: ; 0x19812c jumpstd $0011 ; 0x19812f FruitTreeScript_0x19812f: ; 0x19812f fruittree $14 ; 0x198131 MapAzaleaTownSignpostItem8: ; 0x198131 dw $00b1 db FULL_HEAL ; 0x198134 MovementData_0x198134: ; 0x198134 step_left step_left step_left step_left step_left step_left turn_head_up step_end ; 0x19813c MovementData_0x19813c: ; 0x19813c step_left step_left step_left step_left step_left step_left turn_head_down step_end ; 0x198144 MovementData_0x198144: ; 0x198144 step_left step_left step_left step_end ; 0x198148 MovementData_0x198148: ; 0x198148 step_left step_left step_up turn_head_left step_end ; 0x19814d UnknownText_0x19814d: ; 0x19814d text "…Tell me some-" line "thing." para "Is it true that" line "TEAM ROCKET has" cont "returned?" para "What? You beat" line "them? Hah! Quit" cont "lying." para "You're not joking?" line "Then let's see how" cont "good you are." done ; 0x1981e6 UnknownText_0x1981e6: ; 0x1981e6 text "… Humph! Useless" line "#MON!" para "Listen, you. You" line "only won because" para "my #MON were" line "weak." done ; 0x198233 UnknownText_0x198233: ; 0x198233 text "I hate the weak." para "#MON, trainers." line "It doesn't matter" cont "who or what." para "I'm going to be" line "strong and wipe" cont "out the weak." para "That goes for TEAM" line "ROCKET too." para "They act big and" line "tough in a group." para "But get them" line "alone, and they're" cont "weak." para "I hate them all." para "You stay out of my" line "way. A weakling" para "like you is only a" line "distraction." done ; 0x19835b UnknownText_0x19835b: ; 0x19835b text "…Humph! I knew" line "you were lying." done ; 0x19837b UnknownText_0x19837b: ; 0x19837b text "It's unsafe to go" line "in there, so I'm" cont "standing guard." para "Aren't I a good" line "Samaritan?" done ; 0x1983c7 UnknownText_0x1983c7: ; 0x1983c7 text "Do you know about" line "SLOWPOKETAIL? I" cont "heard it's tasty!" para "Aren't you glad I" line "told you that?" done ; 0x19841b UnknownText_0x19841b: ; 0x19841b text "The SLOWPOKE have" line "disappeared from" cont "town…" para "I heard their" line "TAILS are being" cont "sold somewhere." done ; 0x198473 UnknownText_0x198473: ; 0x198473 text "The SLOWPOKE have" line "returned." para "Knowing them, they" line "could've just been" para "goofing off some-" line "where." done ; 0x1984ce UnknownText_0x1984ce: ; 0x1984ce text "Did you come to" line "get KURT to make" cont "some BALLS?" para "A lot of people do" line "just that." done ; 0x19851a UnknownText_0x19851a: ; 0x19851a text "Cut through AZALEA" line "and you'll be in" cont "ILEX FOREST." para "But these skinny" line "trees make it" para "impossible to get" line "through." para "The CHARCOAL MAN's" line "#MON can CUT" cont "down trees." done ; 0x1985b0 UnknownText_0x1985b0: ; 0x1985b0 text "SLOWPOKE: …" para $56, " ", $56, " ", $56 done ; 0x1985c3 UnknownText_0x1985c3: ; 0x1985c3 text $56, " ", $56, "Yawn?" done ; 0x1985cd UnknownText_0x1985cd: ; 0x1985cd text "WOOSTER: Gugyoo…" done ; 0x1985df UnknownText_0x1985df: ; 0x1985df text "ILEX FOREST is" line "restless!" para "What is going on?" done ; 0x19860b UnknownText_0x19860b: ; 0x19860b text $52, ", here's" line "your GS BALL back!" done ; 0x198628 UnknownText_0x198628: ; 0x198628 text "Could you go see" line "why ILEX FOREST is" cont "so restless?" done ; 0x19865a UnknownText_0x19865a: ; 0x19865a text "AZALEA TOWN" line "Where People and" para "#MON Live in" line "Happy Harmony" done ; 0x198693 UnknownText_0x198693: ; 0x198693 text "KURT'S HOUSE" done ; 0x1986a1 UnknownText_0x1986a1: ; 0x1986a1 text "AZALEA TOWN" line "#MON GYM" cont "LEADER: BUGSY" para "The Walking" line "Bug #MON" cont "Encyclopedia" done ; 0x1986e7 UnknownText_0x1986e7: ; 0x1986e7 text "SLOWPOKE WELL" para "Also known as the" line "RAINMAKER WELL." para "Locals believe" line "that a SLOWPOKE's" cont "yawn summons rain." para "Records show that" line "a SLOWPOKE's yawn" para "ended a drought" line "400 years ago." done ; 0x19878d UnknownText_0x19878d: ; 0x19878d text "CHARCOAL KILN" done ; 0x19879c UnknownText_0x19879c: ; 0x19879c text "ILEX FOREST" para "Enter through the" line "gate." done ; 0x1987c1 AzaleaTown_MapEventHeader: ; 0x1987c1 ; filler db 0, 0 ; warps db 8 warp_def $9, $f, 1, GROUP_AZALEA_POKECENTER_1F, MAP_AZALEA_POKECENTER_1F warp_def $d, $15, 1, GROUP_CHARCOAL_KILN, MAP_CHARCOAL_KILN warp_def $5, $15, 2, GROUP_AZALEA_MART, MAP_AZALEA_MART warp_def $5, $9, 1, GROUP_KURTS_HOUSE, MAP_KURTS_HOUSE warp_def $f, $a, 1, GROUP_AZALEA_GYM, MAP_AZALEA_GYM warp_def $7, $1f, 1, GROUP_SLOWPOKE_WELL_B1F, MAP_SLOWPOKE_WELL_B1F warp_def $a, $2, 3, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE warp_def $b, $2, 4, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE ; xy triggers db 3 xy_trigger 1, $a, $5, $0, UnknownScript_0x198018, $0, $0 xy_trigger 1, $b, $5, $0, UnknownScript_0x198034, $0, $0 xy_trigger 2, $6, $9, $0, UnknownScript_0x1980e5, $0, $0 ; signposts db 9 signpost 9, 19, $0, MapAzaleaTownSignpost0Script signpost 9, 10, $0, MapAzaleaTownSignpost1Script signpost 15, 14, $0, MapAzaleaTownSignpost2Script signpost 7, 29, $0, MapAzaleaTownSignpost3Script signpost 13, 19, $0, MapAzaleaTownSignpost4Script signpost 9, 16, $0, MapAzaleaTownSignpost5Script signpost 5, 22, $0, MapAzaleaTownSignpost6Script signpost 9, 3, $0, MapAzaleaTownSignpost7Script signpost 6, 31, $7, MapAzaleaTownSignpostItem8 ; people-events db 12 person_event SPRITE_AZALEA_ROCKET, 13, 35, $6, $0, 255, 255, $0, 0, AzaleaRocketScript_0x1980ab, $06fa person_event SPRITE_GRAMPS, 13, 25, $2, $21, 255, 255, $0, 0, GrampsScript_0x1980b1, $ffff person_event SPRITE_TEACHER, 17, 19, $4, $20, 255, 255, $90, 0, TeacherScript_0x1980c5, $ffff person_event SPRITE_YOUNGSTER, 13, 11, $5, $1, 255, 255, $a0, 0, YoungsterScript_0x1980c8, $ffff person_event SPRITE_SLOWPOKE, 21, 12, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9 person_event SPRITE_SLOWPOKE, 13, 22, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9 person_event SPRITE_SLOWPOKE, 13, 33, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9 person_event SPRITE_SLOWPOKE, 19, 19, $1, $0, 255, 255, $0, 0, SlowpokeScript_0x1980cb, $06f9 person_event SPRITE_FRUIT_TREE, 6, 12, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x19812f, $ffff person_event SPRITE_AZALEA_ROCKET, 14, 15, $8, $0, 255, 255, $0, 0, ObjectEvent, $06bf person_event SPRITE_AZALEA_ROCKET, 20, 14, $6, $0, 255, 255, $0, 0, AzaleaRocketScript_0x1980ae, $06fc person_event SPRITE_KURT_OUTSIDE, 9, 10, $8, $0, 255, 255, $0, 0, KurtOutsideScript_0x19810c, $07a4 ; 0x1988d0