BattleCommand5a: ; 3766f ; endure ; Endure shares code with Protect. See protect.asm. call ProtectChance ret c ld a, BATTLE_VARS_SUBSTATUS1 call _GetBattleVar set SUBSTATUS_ENDURE, [hl] call AnimateCurrentMove ld hl, BracedItselfText jp StdBattleTextBox ; 37683