#include Vrml_Info::Vrml_Info(const TCollection_AsciiString& aString) { myString = aString; } void Vrml_Info::SetString(const TCollection_AsciiString& aString) { myString = aString; } TCollection_AsciiString Vrml_Info::String() const { return myString; } Standard_OStream& Vrml_Info::Print(Standard_OStream& anOStream) const { anOStream << "Info {" << endl; if ( !(myString.IsEqual( "") ) ) { anOStream << " string" << '\t'; anOStream << '"' << myString << '"' << endl; } anOStream << '}' << endl; return anOStream; }