-- File: Voxel_BoolDS.cdl -- Created: Sun May 04 09:50:26 2008 -- Author: Vladislav ROMASHKO -- ---Copyright: Open CASCADE S.A. class BoolDS from Voxel inherits DS from Voxel ---Purpose: A 3D voxel model keeping a bool flag (1 or 0) -- value for each voxel. is Create ---Purpose: An empty constructor. returns BoolDS from Voxel; Create(x : Real from Standard; y : Real from Standard; z : Real from Standard; x_len : Real from Standard; y_len : Real from Standard; z_len : Real from Standard; nb_x : Integer from Standard; nb_y : Integer from Standard; nb_z : Integer from Standard) ---Purpose: A constructor initializing the voxel model. -- (x, y, z) - the start point of the box. -- (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. -- (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. returns BoolDS from Voxel; Init(me : in out; x : Real from Standard; y : Real from Standard; z : Real from Standard; x_len : Real from Standard; y_len : Real from Standard; z_len : Real from Standard; nb_x : Integer from Standard; nb_y : Integer from Standard; nb_z : Integer from Standard) ---Purpose: Initialization of the voxel model. -- (x, y, z) - the start point of the box. -- (x_len, y_len, z_len) - lengths in x, y and z directions along axes of a co-ordinate system. -- (nb_x, nb_y, nb_z) - number of splits (voxels) along x, y and z directions. is redefined virtual; Destroy(me : in out); ---C++: alias ~ ---Purpose: A destructor of the voxel model. SetZero(me : in out); ---Purpose: The method sets all values equal to 0 (false) and -- releases the memory. Set(me : in out; ix : Integer from Standard; iy : Integer from Standard; iz : Integer from Standard; data : Boolean from Standard = Standard_True); ---Purpose: Defines a value for voxel with co-ordinates (ix, iy, iz). -- Initial state of the model is so that all voxels have value 0 (false), -- and this data doesn't occupy memory. -- Memory for data is allocating during setting non-zero values (true). Get(me; ix : Integer from Standard; iy : Integer from Standard; iz : Integer from Standard) ---Purpose: Returns the value of voxel with co-ordinates (ix, iy, iz). returns Boolean from Standard; end BoolDS;