-- File: StlMesh_MeshTriangle.cdl -- Created: Tue Sep 21 09:59:49 1995 -- Author: Philippe GIRODENGO ---Copyright: Matra Datavision 1995 class MeshTriangle from StlMesh inherits TShared from MMgt ---Purpose: A mesh triangle is defined with -- three geometric vertices and an orientation -- raises NegativeValue from Standard is Create returns mutable MeshTriangle; ---Purpose: empty constructor Create (V1, V2, V3 : Integer; Xn, Yn, Zn : Real) returns mutable MeshTriangle ---Purpose: create a triangle defined with the indexes of its three vertices -- and its orientation raises NegativeValue; ---Purpose: Raised if V1, V2 or V3 is lower than zero GetVertexAndOrientation (me; V1, V2, V3 : out Integer; Xn, Yn, Zn : out Real); ---Purpose: get indexes of the three vertices (V1,V2,V3) and the orientation SetVertexAndOrientation (me : mutable; V1, V2, V3 : in Integer; Xn, Yn, Zn : in Real) ---Purpose: set indexes of the three vertices (V1,V2,V3) and the orientation raises NegativeValue; ---Purpose: Raised if V1, V2 or V3 is lower than zero GetVertex (me; V1, V2, V3 : out Integer); ---Purpose: get indexes of the three vertices (V1,V2,V3) SetVertex (me : mutable; V1, V2, V3 : in Integer) ---Purpose: set indexes of the three vertices (V1,V2,V3) raises NegativeValue; ---Purpose: Raised if V1, V2 or V3 is lower than zero fields MyV1 : Integer; MyV2 : Integer; MyV3 : Integer; MyXn : Real; MyYn : Real; MyZn : Real; end MeshTriangle;