#include StepShape_VertexPoint::StepShape_VertexPoint () {} void StepShape_VertexPoint::Init( const Handle(TCollection_HAsciiString)& aName) { StepRepr_RepresentationItem::Init(aName); } void StepShape_VertexPoint::Init( const Handle(TCollection_HAsciiString)& aName, const Handle(StepGeom_Point)& aVertexGeometry) { // --- classe own fields --- vertexGeometry = aVertexGeometry; // --- classe inherited fields --- StepRepr_RepresentationItem::Init(aName); } void StepShape_VertexPoint::SetVertexGeometry(const Handle(StepGeom_Point)& aVertexGeometry) { vertexGeometry = aVertexGeometry; } Handle(StepGeom_Point) StepShape_VertexPoint::VertexGeometry() const { return vertexGeometry; }