#include #include StepShape_ReversibleTopologyItem::StepShape_ReversibleTopologyItem () { } Standard_Integer StepShape_ReversibleTopologyItem::CaseNum(const Handle(Standard_Transient)& ent) const { if (ent.IsNull()) return 0; if (ent->IsKind(STANDARD_TYPE(StepShape_Edge))) return 1; if (ent->IsKind(STANDARD_TYPE(StepShape_Path))) return 2; if (ent->IsKind(STANDARD_TYPE(StepShape_Face))) return 3; if (ent->IsKind(STANDARD_TYPE(StepShape_FaceBound))) return 4; if (ent->IsKind(STANDARD_TYPE(StepShape_ClosedShell))) return 5; if (ent->IsKind(STANDARD_TYPE(StepShape_OpenShell))) return 6; return 0; } Handle(StepShape_Edge) StepShape_ReversibleTopologyItem::Edge () const { return GetCasted(StepShape_Edge,Value()); } Handle(StepShape_Path) StepShape_ReversibleTopologyItem::Path () const { return GetCasted(StepShape_Path,Value()); } Handle(StepShape_Face) StepShape_ReversibleTopologyItem::Face () const { return GetCasted(StepShape_Face,Value()); } Handle(StepShape_FaceBound) StepShape_ReversibleTopologyItem::FaceBound () const { return GetCasted(StepShape_FaceBound,Value()); } Handle(StepShape_ClosedShell) StepShape_ReversibleTopologyItem::ClosedShell () const { return GetCasted(StepShape_ClosedShell,Value()); } Handle(StepShape_OpenShell) StepShape_ReversibleTopologyItem::OpenShell () const { return GetCasted(StepShape_OpenShell,Value()); }