#include StepGeom_CartesianTransformationOperator3d::StepGeom_CartesianTransformationOperator3d () {} void StepGeom_CartesianTransformationOperator3d::Init( const Handle(TCollection_HAsciiString)& aName, const Standard_Boolean hasAaxis1, const Handle(StepGeom_Direction)& aAxis1, const Standard_Boolean hasAaxis2, const Handle(StepGeom_Direction)& aAxis2, const Handle(StepGeom_CartesianPoint)& aLocalOrigin, const Standard_Boolean hasAscale, const Standard_Real aScale) { StepGeom_CartesianTransformationOperator::Init(aName, hasAaxis1, aAxis1, hasAaxis2, aAxis2, aLocalOrigin, hasAscale, aScale); } void StepGeom_CartesianTransformationOperator3d::Init( const Handle(TCollection_HAsciiString)& aName, const Standard_Boolean hasAaxis1, const Handle(StepGeom_Direction)& aAxis1, const Standard_Boolean hasAaxis2, const Handle(StepGeom_Direction)& aAxis2, const Handle(StepGeom_CartesianPoint)& aLocalOrigin, const Standard_Boolean hasAscale, const Standard_Real aScale, const Standard_Boolean hasAaxis3, const Handle(StepGeom_Direction)& aAxis3) { // --- classe own fields --- hasAxis3 = hasAaxis3; axis3 = aAxis3; // --- classe inherited fields --- StepGeom_CartesianTransformationOperator::Init(aName, hasAaxis1, aAxis1, hasAaxis2, aAxis2, aLocalOrigin, hasAscale, aScale); } void StepGeom_CartesianTransformationOperator3d::SetAxis3(const Handle(StepGeom_Direction)& aAxis3) { axis3 = aAxis3; hasAxis3 = Standard_True; } void StepGeom_CartesianTransformationOperator3d::UnSetAxis3() { hasAxis3 = Standard_False; axis3.Nullify(); } Handle(StepGeom_Direction) StepGeom_CartesianTransformationOperator3d::Axis3() const { return axis3; } Standard_Boolean StepGeom_CartesianTransformationOperator3d::HasAxis3() const { return hasAxis3; }