// File: StepFEA_ConstantSurface3dElementCoordinateSystem.cxx // Created: Thu Dec 26 15:06:35 2002 // Author: data exchange team // Generator: ExpToCas (EXPRESS -> CASCADE/XSTEP Translator) V1.2 // Copyright: Open CASCADE 2002 #include //======================================================================= //function : StepFEA_ConstantSurface3dElementCoordinateSystem //purpose : //======================================================================= StepFEA_ConstantSurface3dElementCoordinateSystem::StepFEA_ConstantSurface3dElementCoordinateSystem () { } //======================================================================= //function : Init //purpose : //======================================================================= void StepFEA_ConstantSurface3dElementCoordinateSystem::Init (const Handle(TCollection_HAsciiString) &aRepresentationItem_Name, const Standard_Integer aAxis, const Standard_Real aAngle) { StepFEA_FeaRepresentationItem::Init(aRepresentationItem_Name); theAxis = aAxis; theAngle = aAngle; } //======================================================================= //function : Axis //purpose : //======================================================================= Standard_Integer StepFEA_ConstantSurface3dElementCoordinateSystem::Axis () const { return theAxis; } //======================================================================= //function : SetAxis //purpose : //======================================================================= void StepFEA_ConstantSurface3dElementCoordinateSystem::SetAxis (const Standard_Integer aAxis) { theAxis = aAxis; } //======================================================================= //function : Angle //purpose : //======================================================================= Standard_Real StepFEA_ConstantSurface3dElementCoordinateSystem::Angle () const { return theAngle; } //======================================================================= //function : SetAngle //purpose : //======================================================================= void StepFEA_ConstantSurface3dElementCoordinateSystem::SetAngle (const Standard_Real aAngle) { theAngle = aAngle; }