#include #include StepData_FieldListD::StepData_FieldListD (const Standard_Integer nb) { if (nb > 0) thefields = new StepData_HArray1OfField (1,nb); } void StepData_FieldListD::SetNb (const Standard_Integer nb) { thefields.Nullify(); if (nb > 0) thefields = new StepData_HArray1OfField (1,nb); } Standard_Integer StepData_FieldListD::NbFields () const { return (thefields.IsNull() ? 0 : thefields->Length()); } const StepData_Field& StepData_FieldListD::Field (const Standard_Integer num) const { if (thefields.IsNull()) Standard_OutOfRange::Raise("StepData_FieldListD::Field"); return thefields->Value(num); } StepData_Field& StepData_FieldListD::CField (const Standard_Integer num) { if (thefields.IsNull()) Standard_OutOfRange::Raise("StepData_FieldListD::Field"); return thefields->ChangeValue(num); } void StepData_FieldListD::Destroy () {}