#include #include #include SelectMgr_AndFilter::SelectMgr_AndFilter() { } Standard_Boolean SelectMgr_AndFilter::IsOk(const Handle(SelectMgr_EntityOwner)& anobj) const { SelectMgr_ListIteratorOfListOfFilter it(myFilters); for ( ; it.More();it.Next()) if(!it.Value()->IsOk(anobj)) return Standard_False; return Standard_True; }