#include #include #include #include #include #include //======================================================================= //function : RWStepBasic_RWLengthMeasureWithUnit //purpose : //======================================================================= RWStepBasic_RWLengthMeasureWithUnit::RWStepBasic_RWLengthMeasureWithUnit () {} //======================================================================= //function : ReadStep //purpose : //======================================================================= void RWStepBasic_RWLengthMeasureWithUnit::ReadStep (const Handle(StepData_StepReaderData)& data, const Standard_Integer num, Handle(Interface_Check)& ach, const Handle(StepBasic_LengthMeasureWithUnit)& ent) const { // --- Number of Parameter Control --- if (!data->CheckNbParams(num,2,ach,"length_measure_with_unit")) return; // --- inherited field : valueComponent --- // --- Update 12-02-96 by FMA , 31-MARS-1997 by CKY Handle(StepBasic_MeasureValueMember) mvc = new StepBasic_MeasureValueMember; data->ReadMember (num,1, "value_component", ach, mvc); // --- inherited field : unitComponent --- StepBasic_Unit aUnitComponent; data->ReadEntity(num, 2,"unit_component", ach, aUnitComponent); //--- Initialisation of the read entity --- ent->Init(mvc, aUnitComponent); } //======================================================================= //function : WriteStep //purpose : //======================================================================= void RWStepBasic_RWLengthMeasureWithUnit::WriteStep (StepData_StepWriter& SW, const Handle(StepBasic_LengthMeasureWithUnit)& ent) const { // --- inherited field valueComponent --- SW.Send(ent->ValueComponentMember()); // --- inherited field unitComponent --- SW.Send(ent->UnitComponent().Value()); } //======================================================================= //function : Share //purpose : //======================================================================= void RWStepBasic_RWLengthMeasureWithUnit::Share (const Handle(StepBasic_LengthMeasureWithUnit)& ent, Interface_EntityIterator& iter) const { iter.GetOneItem(ent->UnitComponent().Value()); }