-- File: Prs3d_PointAspect.cdl -- Created: Mon Apr 26 16:18:12 1993 -- Author: Jean-Louis Frenkel -- -- GG : GER61351 17/11/1999 Change SetColor() with a compatible Quantity_Color instead -- the restricted NameOfColor. ---Copyright: Matra Datavision 1993 class PointAspect from Prs3d inherits BasicAspect from Prs3d ---Purpose: This class defines attributes for the points -- The points are drawn using markers, whose size does not depend on -- the zoom value of the views. uses AspectMarker3d from Graphic3d, NameOfColor from Quantity, Color from Quantity, TypeOfMarker from Aspect, HArray1OfByte from TColStd is Create ( aType: TypeOfMarker from Aspect; aColor: Color from Quantity; aScale: Real from Standard) returns mutable PointAspect from Prs3d; Create ( aType: TypeOfMarker from Aspect; aColor: NameOfColor from Quantity; aScale: Real from Standard) returns mutable PointAspect from Prs3d; Create ( AColor : Color from Quantity; AnId : Real from Standard; AWidth : Integer from Standard; AHeight : Integer from Standard; ATexture : HArray1OfByte from TColStd) returns mutable PointAspect from Prs3d; ---Purpose: defines only the urer defined marker point. SetColor (me: mutable; aColor: Color from Quantity) is static; SetColor (me: mutable; aColor: NameOfColor from Quantity) ---Purpose: defines the color to be used when drawing a point. -- Default value: Quantity_NOC_YELLOW is static; SetTypeOfMarker (me: mutable; aType: TypeOfMarker from Aspect) ---Purpose: defines the type of representation to be used when drawing a point. -- Default value: Aspect_TOM_PLUS is static; SetScale (me: mutable; aScale: Real from Standard) ---Purpose: defines the size of the marker used when drawing a point. -- Default value: 1. is static; Aspect(me) returns AspectMarker3d from Graphic3d is static; Print( me; s: in out OStream from Standard); GetTextureSize (me:mutable; AWidth : out Integer from Standard; AHeight : out Integer from Standard); ---Level: Public ---Purpose: Returns marker's texture size. GetTexture (me:mutable) returns HArray1OfByte from TColStd; ---Level: Public ---Purpose: Returns marker's texture. ---C++: return const & fields myAspect: AspectMarker3d from Graphic3d; end PointAspect from Prs3d;