#include Prs3d_LengthAspect::Prs3d_LengthAspect() { myLineAspect = new Prs3d_LineAspect (Quantity_NOC_LAWNGREEN,Aspect_TOL_SOLID,1.); myArrow1Aspect = new Prs3d_ArrowAspect; myArrow2Aspect = new Prs3d_ArrowAspect; myTextAspect = new Prs3d_TextAspect; myDrawFirstArrow = Standard_True; myDrawSecondArrow = Standard_True; } Handle (Prs3d_LineAspect) Prs3d_LengthAspect::LineAspect () const { return myLineAspect;} void Prs3d_LengthAspect::SetLineAspect(const Handle(Prs3d_LineAspect)& anAspect) { myLineAspect = anAspect;} Handle(Prs3d_ArrowAspect) Prs3d_LengthAspect::Arrow1Aspect () const { return myArrow1Aspect;} void Prs3d_LengthAspect::SetArrow1Aspect ( const Handle(Prs3d_ArrowAspect)& anAspect) { myArrow1Aspect = anAspect; } Handle(Prs3d_ArrowAspect) Prs3d_LengthAspect::Arrow2Aspect () const { return myArrow2Aspect;} void Prs3d_LengthAspect::SetArrow2Aspect ( const Handle(Prs3d_ArrowAspect)& anAspect) { myArrow2Aspect = anAspect; } Handle(Prs3d_TextAspect) Prs3d_LengthAspect::TextAspect () const { return myTextAspect;} void Prs3d_LengthAspect::SetTextAspect ( const Handle(Prs3d_TextAspect)& anAspect) { myTextAspect = anAspect; } void Prs3d_LengthAspect::SetDrawFirstArrow (const Standard_Boolean draw) { myDrawFirstArrow = draw; } Standard_Boolean Prs3d_LengthAspect::DrawFirstArrow () const { return myDrawFirstArrow; } void Prs3d_LengthAspect::SetDrawSecondArrow (const Standard_Boolean draw) { myDrawSecondArrow = draw; } Standard_Boolean Prs3d_LengthAspect::DrawSecondArrow () const { return myDrawSecondArrow; } void Prs3d_LengthAspect::Print (Standard_OStream& s) const { s << "LengthAspect: " << endl; s << " " ; myLineAspect->Print(s); s << endl; s << " First arrow " ; myArrow1Aspect->Print(s); s << endl; s << " Second arrow " ; myArrow2Aspect->Print(s); s << endl; s << " " ; myTextAspect->Print(s); s << endl; }