#include Prs2d_AspectHidingPoly::Prs2d_AspectHidingPoly ( const Quantity_NameOfColor HidingColorInd, const Quantity_NameOfColor FrameColorInd, const Aspect_TypeOfLine FrameTypeInd, const Aspect_WidthOfLine FrameWidthInd ): Prs2d_AspectRoot( Prs2d_AN_HIDINGPOLY ), myHidingColorInd( HidingColorInd ), myFrameColorInd( FrameColorInd ), myFrameTypeInd( FrameTypeInd ), myFrameWidthInd( FrameWidthInd ) { } void Prs2d_AspectHidingPoly::SetHidingColor( const Quantity_NameOfColor aColorInd ) { myHidingColorInd = aColorInd; } void Prs2d_AspectHidingPoly::SetFrameColor( const Quantity_NameOfColor aFrameColorInd ) { myFrameColorInd = aFrameColorInd; } void Prs2d_AspectHidingPoly::SetFrameType( const Aspect_TypeOfLine aFrameTypeInd ) { myFrameTypeInd = aFrameTypeInd; } void Prs2d_AspectHidingPoly::SetFrameWidth( const Aspect_WidthOfLine aFrameWidthInd ) { myFrameWidthInd = aFrameWidthInd; } void Prs2d_AspectHidingPoly::Values( Quantity_NameOfColor& HidingColorInd, Quantity_NameOfColor& FrameColorInd, Aspect_TypeOfLine & FrameTypeInd, Aspect_WidthOfLine & FrameWidthInd ) const { HidingColorInd = myHidingColorInd; FrameColorInd = myFrameColorInd; FrameTypeInd = myFrameTypeInd; FrameWidthInd = myFrameWidthInd; }