// File: MAT_Bisector.cxx // Created: Wed Sep 30 11:18:42 1992 // Author: Gilles DEBARBOUILLE // #include #include MAT_Bisector::MAT_Bisector() { thebisectornumber = -1; thefirstparameter = Precision::Infinite(); thesecondparameter = Precision::Infinite(); thelistofbisectors = new MAT_ListOfBisector(); } void MAT_Bisector::AddBisector(const Handle(MAT_Bisector)& abisector) const { thelistofbisectors->BackAdd(abisector); } Handle(MAT_ListOfBisector) MAT_Bisector::List() const { return thelistofbisectors; } Handle(MAT_Bisector) MAT_Bisector::FirstBisector() const { return thelistofbisectors->FirstItem(); } Handle(MAT_Bisector) MAT_Bisector::LastBisector() const { return thelistofbisectors->LastItem(); } void MAT_Bisector::BisectorNumber(const Standard_Integer anumber) { thebisectornumber = anumber; } void MAT_Bisector::IndexNumber(const Standard_Integer anumber) { theindexnumber = anumber; } void MAT_Bisector::FirstEdge(const Handle(MAT_Edge)& anedge) { thefirstedge = anedge; } void MAT_Bisector::SecondEdge(const Handle(MAT_Edge)& anedge) { thesecondedge = anedge; } void MAT_Bisector::IssuePoint(const Standard_Integer apoint) { theissuepoint = apoint; } void MAT_Bisector::EndPoint(const Standard_Integer apoint) { theendpoint = apoint; } void MAT_Bisector::DistIssuePoint(const Standard_Real areal) { distissuepoint = areal; } void MAT_Bisector::FirstVector(const Standard_Integer avector) { thefirstvector = avector; } void MAT_Bisector::SecondVector(const Standard_Integer avector) { thesecondvector = avector; } void MAT_Bisector::Sense(const Standard_Real asense) { thesense = asense; } void MAT_Bisector::FirstParameter(const Standard_Real aparameter) { thefirstparameter = aparameter; } void MAT_Bisector::SecondParameter(const Standard_Real aparameter) { thesecondparameter = aparameter; } Standard_Integer MAT_Bisector::BisectorNumber() const { return thebisectornumber; } Standard_Integer MAT_Bisector::IndexNumber() const { return theindexnumber; } Handle(MAT_Edge) MAT_Bisector::FirstEdge() const { return thefirstedge; } Handle(MAT_Edge) MAT_Bisector::SecondEdge() const { return thesecondedge; } Standard_Integer MAT_Bisector::IssuePoint() const { return theissuepoint; } Standard_Integer MAT_Bisector::EndPoint() const { return theendpoint; } Standard_Real MAT_Bisector::DistIssuePoint() const { return distissuepoint; } Standard_Integer MAT_Bisector::FirstVector() const { return thefirstvector; } Standard_Integer MAT_Bisector::SecondVector() const { return thesecondvector; } Standard_Real MAT_Bisector::Sense() const { return thesense; } Standard_Real MAT_Bisector::FirstParameter() const { return thefirstparameter; } Standard_Real MAT_Bisector::SecondParameter() const { return thesecondparameter; } void MAT_Bisector::Dump(const Standard_Integer ashift, const Standard_Integer alevel) const { Standard_Integer i; for(i=0; iEdgeNumber()<EdgeNumber()<More()) { cout<<" Bisectors List : "<Dump(ashift+1,1); } } cout<