-- File: Texture2Dmanual.cdl -- Created: Mon Jul 28 10:43:06 1997 -- Author: Pierre CHALAMET -- ---Copyright: Matra Datavision 1997 class Texture2Dmanual from Graphic3d inherits Texture2D from Graphic3d ---Purpose: This class defined a manual texture 2D -- facets MUST define texture coordinate -- if you want to see somethings on. uses NameOfTexture2D from Graphic3d, StructureManager from Graphic3d is Create(SM : StructureManager from Graphic3d; FileName : CString from Standard) returns mutable Texture2Dmanual from Graphic3d; ---Purpose: Creates a texture from a file Create(SM : StructureManager from Graphic3d; NOT : NameOfTexture2D from Graphic3d) returns mutable Texture2Dmanual from Graphic3d; ---Purpose: Creates a texture from a predefined texture name set. end Texture2Dmanual;