// File: Graphic3d_Texture1Dmanual.cxx // Created: Mon Jul 28 17:57:30 1997 // Author: Pierre CHALAMET // #include #include Graphic3d_Texture1Dmanual::Graphic3d_Texture1Dmanual(const Handle(Graphic3d_StructureManager)& SM,const Standard_CString FileName) : Graphic3d_Texture1D(SM, FileName, Graphic3d_TOT_1D) { MyCInitTexture.doModulate = 0; MyCInitTexture.doRepeat = 0; MyCInitTexture.Mode = (int)Graphic3d_TOTM_MANUAL; MyCInitTexture.doLinear = 0; MyCInitTexture.sx = 1.0F; MyCInitTexture.sy = 1.0F; MyCInitTexture.tx = 0.0F; MyCInitTexture.ty = 0.0F; MyCInitTexture.angle = 0.0F; MyCInitTexture.sparams[0] = 0.0F; MyCInitTexture.sparams[1] = 0.0F; MyCInitTexture.sparams[2] = 0.0F; MyCInitTexture.sparams[3] = 0.0F; MyCInitTexture.tparams[0] = 0.0F; MyCInitTexture.tparams[1] = 0.0F; MyCInitTexture.tparams[2] = 0.0F; MyCInitTexture.tparams[3] = 0.0F; Update(); } Graphic3d_Texture1Dmanual::Graphic3d_Texture1Dmanual(const Handle(Graphic3d_StructureManager)& SM,const Graphic3d_NameOfTexture1D NOT) : Graphic3d_Texture1D(SM, NOT, Graphic3d_TOT_1D) { MyCInitTexture.doModulate = 0; MyCInitTexture.doRepeat = 0; MyCInitTexture.Mode = (int)Graphic3d_TOTM_MANUAL; MyCInitTexture.doLinear = 0; MyCInitTexture.sx = 1.0F; MyCInitTexture.sy = 1.0F; MyCInitTexture.tx = 0.0F; MyCInitTexture.ty = 0.0F; MyCInitTexture.angle = 0.0F; MyCInitTexture.sparams[0] = 0.0F; MyCInitTexture.sparams[1] = 0.0F; MyCInitTexture.sparams[2] = 0.0F; MyCInitTexture.sparams[3] = 0.0F; MyCInitTexture.tparams[0] = 0.0F; MyCInitTexture.tparams[1] = 0.0F; MyCInitTexture.tparams[2] = 0.0F; MyCInitTexture.tparams[3] = 0.0F; Update(); }