-- File: Graphic3d_Texture1Dmanual.cdl -- Created: Mon Jul 28 10:39:21 1997 -- Author: Pierre CHALAMET -- ---Copyright: Matra Datavision 1997 class Texture1Dmanual from Graphic3d inherits Texture1D from Graphic3d ---Purpose: This class provides the implementation of -- a manual 1D texture. -- you MUST provides texture coordinates on -- your facets if you want to see your -- texture. uses NameOfTexture1D from Graphic3d, StructureManager from Graphic3d is Create(SM : StructureManager from Graphic3d; FileName : CString from Standard) returns mutable Texture1Dmanual from Graphic3d; ---Purpose: Creates a texture from the file FileName. Create(SM : StructureManager from Graphic3d; NOT : NameOfTexture1D from Graphic3d) returns mutable Texture1Dmanual from Graphic3d; ---Purpose: Create a texture from a predefined texture name set. end Texture1Dmanual;