// File: GeomToStep_MakeCurve.cxx // Created: Mon Jun 21 10:20:35 1993 // Author: Martine LANGLOIS // #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //============================================================================= // Creation d' une Curve de prostep a partir d' une Curve de Geom //============================================================================= GeomToStep_MakeCurve::GeomToStep_MakeCurve ( const Handle(Geom_Curve)& C) { done = Standard_True; if (C->IsKind(STANDARD_TYPE(Geom_Line))) { Handle(Geom_Line) L = Handle(Geom_Line)::DownCast(C); GeomToStep_MakeLine MkLine(L); theCurve = MkLine.Value(); } else if (C->IsKind(STANDARD_TYPE(Geom_Conic))) { Handle(Geom_Conic) L = Handle(Geom_Conic)::DownCast(C); GeomToStep_MakeConic MkConic(L); theCurve = MkConic.Value(); } else if (C->IsKind(STANDARD_TYPE(Geom_TrimmedCurve))) { Handle(Geom_TrimmedCurve) T = Handle(Geom_TrimmedCurve)::DownCast(C); Handle(Geom_Curve) B = T->BasisCurve(); // TANT PIS, on passe la courbe de base ... if (B->IsKind(STANDARD_TYPE(Geom_BSplineCurve))) { Handle(Geom_BSplineCurve) BS = Handle(Geom_BSplineCurve)::DownCast (B->Copy()); BS->Segment (T->FirstParameter(),T->LastParameter()); B = BS; } else if (B->IsKind(STANDARD_TYPE(Geom_BezierCurve))) { Handle(Geom_BezierCurve) BZ = Handle(Geom_BezierCurve)::DownCast (B->Copy()); BZ->Segment (T->FirstParameter(),T->LastParameter()); B = BZ; } else { #ifdef DEB cout<<"GeomToStep_MakeCurve, TrimmedCurve, BasisCurve is transferred not trimmed"<DynamicType()->Name()<IsKind(STANDARD_TYPE(Geom_BoundedCurve))) { Handle(Geom_BoundedCurve) L = Handle(Geom_BoundedCurve)::DownCast(C); GeomToStep_MakeBoundedCurve MkBoundedC(L); theCurve = MkBoundedC.Value(); } else done = Standard_False; } //============================================================================= // Creation d'une Curve de prostep a partir d' une Curve de Geom2d //============================================================================= GeomToStep_MakeCurve::GeomToStep_MakeCurve ( const Handle(Geom2d_Curve)& C) { done = Standard_True; if (C->IsKind(STANDARD_TYPE(Geom2d_Line))) { Handle(Geom2d_Line) L = Handle(Geom2d_Line)::DownCast(C); GeomToStep_MakeLine MkLine(L); theCurve = MkLine.Value(); } else if (C->IsKind(STANDARD_TYPE(Geom2d_Conic))) { // ---------------------------------------------------------------------- // A Circle of an Ellipse can be indirect. An indirect Axis in not // mappable onto STEP. Then to avoid changing the topology, the Circle // or the Ellipse are converted into BSpline Curves // ---------------------------------------------------------------------- if (C->IsKind(STANDARD_TYPE(Geom2d_Circle))) { Handle(Geom2d_Circle) theC2d = Handle(Geom2d_Circle)::DownCast(C); gp_Circ2d C2d = theC2d->Circ2d(); if (!C2d.IsDirect()) { #ifdef DEB cout << "Warning : Circle converted to BSpline." << endl; #endif Handle(Geom2d_BSplineCurve) aBSplineCurve2d = Geom2dConvert::CurveToBSplineCurve(theC2d); GeomToStep_MakeBoundedCurve MkBoundedC(aBSplineCurve2d); theCurve = MkBoundedC.Value(); } else { Handle(Geom2d_Conic) L = Handle(Geom2d_Conic)::DownCast(C); GeomToStep_MakeConic MkConic(L); theCurve = MkConic.Value(); } } else if (C->IsKind(STANDARD_TYPE(Geom2d_Ellipse))) { Handle(Geom2d_Ellipse) theE2d = Handle(Geom2d_Ellipse)::DownCast(C); gp_Elips2d E2d = theE2d->Elips2d(); if (!E2d.IsDirect()) { #ifdef DEB cout << "Warning : Ellipse converted to BSpline." << endl; #endif Handle(Geom2d_BSplineCurve) aBSplineCurve2d = Geom2dConvert::CurveToBSplineCurve(theE2d); GeomToStep_MakeBoundedCurve MkBoundedC(aBSplineCurve2d); theCurve = MkBoundedC.Value(); } else { Handle(Geom2d_Conic) L = Handle(Geom2d_Conic)::DownCast(C); GeomToStep_MakeConic MkConic(L); theCurve = MkConic.Value(); } } else { Handle(Geom2d_Conic) L = Handle(Geom2d_Conic)::DownCast(C); GeomToStep_MakeConic MkConic(L); theCurve = MkConic.Value(); } } else if (C->IsKind(STANDARD_TYPE(Geom2d_BoundedCurve))) { Handle(Geom2d_BoundedCurve) L = Handle(Geom2d_BoundedCurve)::DownCast(C); GeomToStep_MakeBoundedCurve MkBoundedC(L); theCurve = MkBoundedC.Value(); } else done = Standard_False; } //============================================================================= // renvoi des valeurs //============================================================================= const Handle(StepGeom_Curve) & GeomToStep_MakeCurve::Value() const { StdFail_NotDone_Raise_if(!done == Standard_True,""); return theCurve; }