// File: GCE2d_MakeCircle.cxx // Created: Fri Oct 2 16:32:04 1992 // Author: Remi GILET // #include #include #include #include GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Circ2d& C) { TheError = gce_Done; TheCircle = new Geom2d_Circle(C); } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Ax2d& A , const Standard_Real Radius, const Standard_Boolean Sense ) { if (Radius < 0.0) { TheError = gce_NegativeRadius; } else { TheError = gce_Done; TheCircle = new Geom2d_Circle(A,Radius,Sense); } } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Ax22d& A , const Standard_Real Radius) { if (Radius < 0.0) { TheError = gce_NegativeRadius; } else { TheError = gce_Done; TheCircle = new Geom2d_Circle(A,Radius); } } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Circ2d& Circ , const gp_Pnt2d& Point ) { gp_Circ2d C = gce_MakeCirc2d(Circ,Point); TheCircle = new Geom2d_Circle(C); TheError = gce_Done; } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Circ2d& Circ , const Standard_Real Dist ) { gce_MakeCirc2d C = gce_MakeCirc2d(Circ,Dist); TheError = C.Status(); if (TheError == gce_Done) { TheCircle = new Geom2d_Circle(C.Value()); } } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Pnt2d& P1 , const gp_Pnt2d& P2 , const gp_Pnt2d& P3 ) { gce_MakeCirc2d C = gce_MakeCirc2d(P1,P2,P3); TheError = C.Status(); if (TheError == gce_Done) { TheCircle = new Geom2d_Circle(C.Value()); } } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Pnt2d& Point , const Standard_Real Radius , const Standard_Boolean Sense ) { gce_MakeCirc2d C = gce_MakeCirc2d(Point,Radius,Sense); TheError = C.Status(); if (TheError == gce_Done) { TheCircle = new Geom2d_Circle(C.Value()); } } GCE2d_MakeCircle::GCE2d_MakeCircle(const gp_Pnt2d& Center , const gp_Pnt2d& Point , const Standard_Boolean Sense ) { gce_MakeCirc2d C = gce_MakeCirc2d(Center,Point,Sense); TheError = C.Status(); if (TheError == gce_Done) { TheCircle = new Geom2d_Circle(C.Value()); } } const Handle(Geom2d_Circle)& GCE2d_MakeCircle::Value() const { StdFail_NotDone_Raise_if(!TheError == gce_Done,""); return TheCircle; } const Handle(Geom2d_Circle)& GCE2d_MakeCircle::Operator() const { return Value(); } GCE2d_MakeCircle::operator Handle(Geom2d_Circle) () const { return Value(); }