//File Convert_SphereToBSplineSurface.cxx //JCV 16/10/91 #include #include #include static const Standard_Integer TheUDegree = 2; static const Standard_Integer TheVDegree = 2; static const Standard_Integer MaxNbUKnots = 4; static const Standard_Integer MaxNbVKnots = 3; static const Standard_Integer MaxNbUPoles = 7; static const Standard_Integer MaxNbVPoles = 5; static void ComputePoles ( const Standard_Real R, const Standard_Real U1, const Standard_Real U2, const Standard_Real V1, const Standard_Real V2, TColgp_Array2OfPnt& Poles) { Standard_Real deltaU = U2 - U1; Standard_Real deltaV = V2 - V1; Standard_Integer i, j; // Nombre de spans : ouverture maximale = 150 degres ( = PI / 1.2 rds) Standard_Integer nbUSpans = (Standard_Integer)IntegerPart( 1.2 * deltaU / PI) + 1; Standard_Integer nbVSpans = (Standard_Integer)IntegerPart( 1.2 * deltaV / PI) + 1; Standard_Real AlfaU = deltaU / ( nbUSpans * 2); Standard_Real AlfaV = deltaV / ( nbVSpans * 2); Standard_Integer nbVP = 2 * nbVSpans + 1; Standard_Real x[MaxNbVPoles]; Standard_Real z[MaxNbVPoles]; x[0] = R * Cos( V1); z[0] = R * Sin( V1); Standard_Real VStart = V1; for ( i = 1; i <= nbVSpans; i++) { x[2*i-1] = R * Cos( VStart + AlfaV) / Cos( AlfaV); z[2*i-1] = R * Sin( VStart + AlfaV) / Cos( AlfaV); x[2*i] = R * Cos( VStart + 2 * AlfaV); z[2*i] = R * Sin( VStart + 2 * AlfaV); VStart += 2*AlfaV; } Standard_Real UStart = U1; for ( j = 0; j <= nbVP-1; j++) { Poles( 1, j+1) = gp_Pnt(x[j]*Cos(UStart),x[j]*Sin(UStart),z[j]); } for ( i = 1; i <= nbUSpans; i++) { for ( j = 0; j<= nbVP-1; j++) { Poles( 2*i, j+1) = gp_Pnt( x[j] * Cos(UStart+AlfaU) / Cos(AlfaU), x[j] * Sin(UStart+AlfaU) / Cos(AlfaU), z[j] ); Poles(2*i+1,j+1) = gp_Pnt( x[j] * Cos(UStart+2*AlfaU), x[j] * Sin(UStart+2*AlfaU), z[j] ); } UStart += 2*AlfaU; } } //======================================================================= //function : Convert_SphereToBSplineSurface //purpose : //======================================================================= Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface (const gp_Sphere& Sph, const Standard_Real U1 , const Standard_Real U2 , const Standard_Real V1 , const Standard_Real V2 ) : Convert_ElementarySurfaceToBSplineSurface (MaxNbUPoles, MaxNbVPoles, MaxNbUKnots, MaxNbVKnots, TheUDegree , TheVDegree) { Standard_Real deltaU = U2 - U1; Standard_Real deltaV = V2 - V1; Standard_DomainError_Raise_if( (deltaU>2*PI) || (deltaU<0.) || (V1 < -PI/2.0) || (V2 > PI/2), "Convert_SphereToBSplineSurface"); isuperiodic = Standard_False; isvperiodic = Standard_False; Standard_Integer i,j; // construction de la sphere dans le repere de reference xOy. // Nombre de spans : ouverture maximale = 150 degres ( = PI / 1.2 rds) Standard_Integer nbUSpans = (Standard_Integer)IntegerPart( 1.2 * deltaU / PI) + 1; Standard_Integer nbVSpans = (Standard_Integer)IntegerPart( 1.2 * deltaV / PI) + 1; Standard_Real AlfaU = deltaU / ( nbUSpans * 2); Standard_Real AlfaV = deltaV / ( nbVSpans * 2); nbUPoles = 2 * nbUSpans + 1; nbVPoles = 2 * nbVSpans + 1; nbUKnots = nbUSpans + 1; nbVKnots = nbVSpans + 1; Standard_Real R = Sph.Radius(); ComputePoles( R, U1, U2, V1, V2, poles); for ( i = 1; i<= nbUKnots; i++) { uknots(i) = U1 + (i-1) * 2 * AlfaU; umults(i) = 2; } umults(1)++; umults(nbUKnots)++; for ( i = 1; i<= nbVKnots; i++) { vknots(i) = V1 + (i-1) * 2 * AlfaV; vmults(i) = 2; } vmults(1)++; vmults(nbVKnots)++; // On replace la bspline dans le repere de la sphere. // et on calcule les poids de la bspline. Standard_Real W1, W2; gp_Trsf Trsf; Trsf.SetTransformation( Sph.Position(), gp::XOY()); for ( i = 1; i <= nbUPoles; i++) { if ( i % 2 == 0) W1 = Cos(AlfaU); else W1 = 1.; for ( j = 1; j <= nbVPoles; j++) { if ( j % 2 == 0) W2 = Cos(AlfaV); else W2 = 1.; weights( i, j) = W1 * W2; poles( i, j).Transform( Trsf); } } } //======================================================================= //function : Convert_SphereToBSplineSurface //purpose : //======================================================================= Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface (const gp_Sphere& Sph , const Standard_Real Param1, const Standard_Real Param2, const Standard_Boolean UTrim ) : Convert_ElementarySurfaceToBSplineSurface (MaxNbUPoles, MaxNbVPoles, MaxNbUKnots, MaxNbVKnots, TheUDegree , TheVDegree) { #ifndef No_Exception Standard_Real delta = Param2 - Param1; #endif Standard_DomainError_Raise_if( (delta>2*PI) || (delta<0.), "Convert_SphereToBSplineSurface"); Standard_Integer i, j; Standard_Real deltaU, deltaV; isuperiodic = !UTrim; isvperiodic = Standard_False; Standard_Real R = Sph.Radius(); Standard_Real W1, W2, CosU, CosV; if ( isuperiodic) { ComputePoles(R, 0., 2.*PI, Param1, Param2, poles); nbUPoles = 6; nbUKnots = 4; deltaV = Param2 - Param1; Standard_Integer nbVSpans = (Standard_Integer)IntegerPart( 1.2 * deltaV / PI) + 1; Standard_Real AlfaV = deltaV / ( nbVSpans * 2); nbVPoles = 2 * nbVSpans + 1; nbVKnots = nbVSpans + 1; for ( i = 1; i <= nbUKnots; i++) { uknots(i) = ( i-1) * 2. * PI /3.; umults(i) = 2; } for ( i = 1; i <= nbVKnots; i++) { vknots(i) = Param1 + (i-1) * 2 * AlfaV; vmults(i) = 2; } vmults(1)++; vmults(nbVKnots)++; CosU = 0.5; // = Cos(pi /3) CosV = Cos(AlfaV); } else { ComputePoles(R, Param1, Param2, -PI/2., PI/2., poles); nbVPoles = 5; nbVKnots = 3; deltaU = Param2 - Param1; Standard_Integer nbUSpans = (Standard_Integer)IntegerPart( 1.2 * deltaU / PI) + 1; Standard_Real AlfaU = deltaU / ( nbUSpans * 2); nbUPoles = 2 * nbUSpans + 1; nbUKnots = nbUSpans + 1; vknots(1) = -PI/2.; vmults(1) = 3; vknots(2) = 0.; vmults(2) = 2; vknots(3) = PI/2.; vmults(3) = 3; for ( i = 1; i <= nbUKnots; i++) { uknots(i) = Param1 + (i-1) * 2 * AlfaU; umults(i) = 2; } umults(1)++; umults(nbUKnots)++; CosV = 0.5; // = Cos(pi /3) CosU = Cos(AlfaU); } // On replace la bspline dans le repere de la sphere. // et on calcule les poids de la bspline. gp_Trsf Trsf; Trsf.SetTransformation( Sph.Position(), gp::XOY()); for ( i = 1; i <= nbUPoles; i++) { if ( i % 2 == 0) W1 = CosU; else W1 = 1.; for ( j = 1; j <= nbVPoles; j++) { if ( j % 2 == 0) W2 = CosV; else W2 = 1.; weights( i, j) = W1 * W2; poles( i, j).Transform( Trsf); } } } //======================================================================= //function : Convert_SphereToBSplineSurface //purpose : //======================================================================= Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface (const gp_Sphere& Sph) : Convert_ElementarySurfaceToBSplineSurface (MaxNbUPoles, MaxNbVPoles, MaxNbUKnots, MaxNbVKnots, TheUDegree , TheVDegree) { isuperiodic = Standard_True; isvperiodic = Standard_False; Standard_Real W1, W2; Standard_Integer i, j; nbUPoles = 6; nbVPoles = 5; nbUKnots = 4; nbVKnots = 3; // Construction de la sphere dans le repere reference xOy. Standard_Real R = Sph.Radius(); ComputePoles( R, 0., 2.*PI, -PI/2., PI/2., poles); uknots( 1) = 0.; uknots( 2) = 2. * PI / 3.; uknots( 3) = 4. * PI / 3.; uknots( 4) = 2. * PI; vknots( 1) = -PI/2.; vknots( 2) = 0.; vknots( 3) = PI/2.; for ( i = 1; i <= 4; i++) { umults( i) = 2; } vmults(1) = vmults(3) = 3; vmults(2) = 2; // On replace la bspline dans le repere de la sphere. // et on calcule les poids de la bspline. gp_Trsf Trsf; Trsf.SetTransformation( Sph.Position(), gp::XOY()); for ( i = 1; i <= nbUPoles; i++) { if ( i % 2 == 0) W1 = 0.5; else W1 = 1.; for ( j = 1; j <= nbVPoles; j++) { if ( j % 2 == 0) W2 = Sqrt(2.) /2.; else W2 = 1.; weights( i, j) = W1 * W2; poles( i, j).Transform( Trsf); } } }