// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Vrml_MatrixTransform_HeaderFile #define _Vrml_MatrixTransform_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _gp_Trsf_HeaderFile #include #endif #ifndef _Standard_OStream_HeaderFile #include #endif class gp_Trsf; //! defines a MatrixTransform node of VRML specifying matrix and transform
//! properties.
//! This node defines 3D transformation with a 4 by 4 matrix.
//! By default :
//! a11=1 a12=0 a13=0 a14=0
//! a21=0 a22=1 a23=0 a24=0
//! a31=0 a32=0 a33=1 a34=0
//! a41=0 a42=0 a43=0 a44=1
//! It is written to the file in row-major order as 16 Real numbers
//! separated by whitespace. For example , matrix expressing a translation
//! of 7.3 units along the X axis is written as:
//! 1 0 0 0 0 1 0 0 0 0 1 0 7.3 0 0 1
class Vrml_MatrixTransform { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Vrml_MatrixTransform(); Standard_EXPORT Vrml_MatrixTransform(const gp_Trsf& aMatrix); Standard_EXPORT void SetMatrix(const gp_Trsf& aMatrix) ; Standard_EXPORT gp_Trsf Matrix() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; protected: private: gp_Trsf myMatrix; }; // other Inline functions and methods (like "C++: function call" methods) #endif