// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Vrml_Cone_HeaderFile #define _Vrml_Cone_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _Vrml_ConeParts_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Standard_OStream_HeaderFile #include #endif //! defines a Cone node of VRML specifying geometry shapes.
//! This node represents a simple cone, whose central axis is aligned
//! with the y-axis. By default , the cone is centred at (0,0,0)
//! and has size of -1 to +1 in the all three directions.
//! the cone has a radius of 1 at the bottom and height of 2,
//! with its apex at 1 and its bottom at -1. The cone has two parts:
//! the sides and the bottom
class Vrml_Cone { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Standard_EXPORT Vrml_Cone(const Vrml_ConeParts aParts = Vrml_ConeALL,const Standard_Real aBottomRadius = 1,const Standard_Real aHeight = 2); Standard_EXPORT void SetParts(const Vrml_ConeParts aParts) ; Standard_EXPORT Vrml_ConeParts Parts() const; Standard_EXPORT void SetBottomRadius(const Standard_Real aBottomRadius) ; Standard_EXPORT Standard_Real BottomRadius() const; Standard_EXPORT void SetHeight(const Standard_Real aHeight) ; Standard_EXPORT Standard_Real Height() const; Standard_EXPORT Standard_OStream& Print(Standard_OStream& anOStream) const; protected: private: Vrml_ConeParts myParts; Standard_Real myBottomRadius; Standard_Real myHeight; }; // other Inline functions and methods (like "C++: function call" methods) #endif