// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Voxel_VoxelFileFormat_HeaderFile #define _Voxel_VoxelFileFormat_HeaderFile enum Voxel_VoxelFileFormat { Voxel_VFF_ASCII, Voxel_VFF_BINARY }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif