// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Visual3d_TypeOfSurfaceDetail_HeaderFile
#define _Visual3d_TypeOfSurfaceDetail_HeaderFile
//! Modes of visualisation of objects in a view
enum Visual3d_TypeOfSurfaceDetail {
Visual3d_TOD_NONE,
Visual3d_TOD_ENVIRONMENT,
Visual3d_TOD_ALL
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif