// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Visual3d_TypeOfOrder_HeaderFile #define _Visual3d_TypeOfOrder_HeaderFile //! Definition of the rendering (colour shading) model
//! TOM_NONE No interpolation, constant shading
//! (FLAT Shading)
//! TOM_INTERP_COLOR Linear interpolation of color
//! (Gouraud Shading)
//! TOM_FACET Interpolation of color based on
//! dot products
//! (Quick Phong Shading)
//! TOM_VERTEX Interpolation of color based on
//! normals
//! (Phong Shading)
enum Visual3d_TypeOfOrder { Visual3d_TOO_TOPFIRST, Visual3d_TOO_BOTTOMFIRST }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif