// This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _Visual3d_TypeOfOrder_HeaderFile
#define _Visual3d_TypeOfOrder_HeaderFile
//! Definition of the rendering (colour shading) model
//! TOM_NONE No interpolation, constant shading
//! (FLAT Shading)
//! TOM_INTERP_COLOR Linear interpolation of color
//! (Gouraud Shading)
//! TOM_FACET Interpolation of color based on
//! dot products
//! (Quick Phong Shading)
//! TOM_VERTEX Interpolation of color based on
//! normals
//! (Phong Shading)
enum Visual3d_TypeOfOrder {
Visual3d_TOO_TOPFIRST,
Visual3d_TOO_BOTTOMFIRST
};
#ifndef _Standard_PrimitiveTypes_HeaderFile
#include
#endif
#endif