// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _V3d_TypeOfLight_HeaderFile #define _V3d_TypeOfLight_HeaderFile //! The available options are
//! - V3d_OFF: Zclipping (clipping executed in the
//! depth of the view) is deactivated,
//! - V3d_BACK: back Zclipping is activated,
//! - V3d_FRONT: front Zclipping is activated,
//! - V3d_SLICE: both front and back Zclippings are activated.
enum V3d_TypeOfLight { V3d_AMBIENT, V3d_DIRECTIONAL, V3d_POSITIONAL, V3d_SPOT }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif