// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Prs2d_Arrow_HeaderFile #define _Prs2d_Arrow_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_Prs2d_Arrow_HeaderFile #include #endif #ifndef _TShort_Array1OfShortReal_HeaderFile #include #endif #ifndef _Prs2d_TypeOfArrow_HeaderFile #include #endif #ifndef _Graphic2d_Line_HeaderFile #include #endif #ifndef _Handle_Graphic2d_GraphicObject_HeaderFile #include #endif #ifndef _Standard_Real_HeaderFile #include #endif #ifndef _Handle_Graphic2d_Drawer_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Handle_TColgp_HArray1OfPnt2d_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Standard_ShortReal_HeaderFile #include #endif #ifndef _Aspect_FStream_HeaderFile #include #endif class Graphic2d_GraphicObject; class gp_Ax2d; class Graphic2d_Drawer; class TColgp_HArray1OfPnt2d; //! Constructs the primitive arrow
class Prs2d_Arrow : public Graphic2d_Line { public: //! create an arrow:
//! "Location" gives the location and direction,
//! "OpenAngle" gives the opening angle (in radians),
//! "Length" gives the length.
Standard_EXPORT Prs2d_Arrow(const Handle(Graphic2d_GraphicObject)& aGraphicObject,const gp_Ax2d& Location,const Standard_Real OpenAngle = 5.0,const Standard_Real Length = 5.0,const Prs2d_TypeOfArrow theType = Prs2d_TOA_CLOSED); Standard_EXPORT const Handle_TColgp_HArray1OfPnt2d ArrayOfPnt2d(const Standard_Boolean withTrsf = Standard_False) const; //! Returns type of arrow
//! Type is:
//! TOA_OPENED,
//! TOA_CLOSED,
//! TOA_FILLED
Standard_EXPORT Prs2d_TypeOfArrow TypeOfArrow() const; Standard_EXPORT virtual void Save(Aspect_FStream& aFStream) const; DEFINE_STANDARD_RTTI(Prs2d_Arrow) protected: //! Draws the arrow .
Standard_EXPORT void Draw(const Handle(Graphic2d_Drawer)& aDrawer) ; //! Draws element of the arrow .
Standard_EXPORT virtual void DrawElement(const Handle(Graphic2d_Drawer)& aDrawer,const Standard_Integer anIndex) ; //! Draws vertex of the arrow .
Standard_EXPORT virtual void DrawVertex(const Handle(Graphic2d_Drawer)& aDrawer,const Standard_Integer anIndex) ; //! Returns Standard_True if the arrow is picked,
//! Standard_False if not.
Standard_EXPORT Standard_Boolean Pick(const Standard_ShortReal X,const Standard_ShortReal Y,const Standard_ShortReal aPrecision,const Handle(Graphic2d_Drawer)& aDrawer) ; private: TShort_Array1OfShortReal myXVert; TShort_Array1OfShortReal myYVert; Prs2d_TypeOfArrow myTypeOfArrow; }; // other Inline functions and methods (like "C++: function call" methods) #endif