// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _MAT_Zone_HeaderFile #define _MAT_Zone_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_MAT_Zone_HeaderFile #include #endif #ifndef _MAT_SequenceOfArc_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _MMgt_TShared_HeaderFile #include #endif #ifndef _Handle_MAT_BasicElt_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif #ifndef _Handle_MAT_Arc_HeaderFile #include #endif #ifndef _Handle_MAT_Node_HeaderFile #include #endif #ifndef _MAT_Side_HeaderFile #include #endif class MAT_BasicElt; class MAT_Arc; class MAT_Node; //! Definition of Zone of Proximity of a BasicElt :
//! ----------------------------------------------
//! A Zone of proximity is the set of the points which are
//! more near from the BasicElt than any other.
//!
class MAT_Zone : public MMgt_TShared { public: Standard_EXPORT MAT_Zone(); //! Compute the frontier of the Zone of proximity.
Standard_EXPORT MAT_Zone(const Handle(MAT_BasicElt)& aBasicElt); //! Compute the frontier of the Zone of proximity.
Standard_EXPORT void Perform(const Handle(MAT_BasicElt)& aBasicElt) ; //! Return the number Of Arcs On the frontier of .
Standard_EXPORT Standard_Integer NumberOfArcs() const; //! Return the Arc number on the frontier.
//! of .
Standard_EXPORT Handle_MAT_Arc ArcOnFrontier(const Standard_Integer Index) const; //! Return TRUE if is not empty .
Standard_EXPORT Standard_Boolean NoEmptyZone() const; //! Return TRUE if is Limited.
Standard_EXPORT Standard_Boolean Limited() const; DEFINE_STANDARD_RTTI(MAT_Zone) protected: private: Standard_EXPORT Handle_MAT_Node NodeForTurn(const Handle(MAT_Arc)& anArc,const Handle(MAT_BasicElt)& aBasicElt,const MAT_Side aSide) const; MAT_SequenceOfArc frontier; Standard_Boolean limited; }; // other Inline functions and methods (like "C++: function call" methods) #endif