#include #include #include #include inline gp_Pnt IntSurf_PathPointTool::Value3d (const IntSurf_PathPoint& PStart) { return PStart.Value(); } inline void IntSurf_PathPointTool::Value2d (const IntSurf_PathPoint& PStart, Standard_Real& U, Standard_Real& V) { PStart.Value2d(U,V); } inline Standard_Boolean IntSurf_PathPointTool::IsPassingPnt (const IntSurf_PathPoint& PStart) { return PStart.IsPassingPnt(); } inline Standard_Boolean IntSurf_PathPointTool::IsTangent (const IntSurf_PathPoint& PStart) { return PStart.IsTangent(); } inline gp_Vec IntSurf_PathPointTool::Direction3d (const IntSurf_PathPoint& PStart) { return PStart.Direction3d(); } inline gp_Dir2d IntSurf_PathPointTool::Direction2d (const IntSurf_PathPoint& PStart) { return PStart.Direction2d(); } inline Standard_Integer IntSurf_PathPointTool::Multiplicity (const IntSurf_PathPoint& PStart) { return PStart.Multiplicity(); } inline void IntSurf_PathPointTool::Parameters (const IntSurf_PathPoint& PStart, const Standard_Integer Mult, Standard_Real& U, Standard_Real& V) { PStart.Parameters(Mult,U,V); }