// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _IGESControl_ActorWrite_HeaderFile #define _IGESControl_ActorWrite_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_DefineHandle_HeaderFile #include #endif #ifndef _Handle_IGESControl_ActorWrite_HeaderFile #include #endif #ifndef _Transfer_ActorOfFinderProcess_HeaderFile #include #endif #ifndef _Standard_Boolean_HeaderFile #include #endif #ifndef _Handle_Transfer_Finder_HeaderFile #include #endif #ifndef _Handle_Transfer_Binder_HeaderFile #include #endif #ifndef _Handle_Transfer_FinderProcess_HeaderFile #include #endif class Transfer_Finder; class Transfer_Binder; class Transfer_FinderProcess; //! Actor to write Shape to IGES
class IGESControl_ActorWrite : public Transfer_ActorOfFinderProcess { public: Standard_EXPORT IGESControl_ActorWrite(); //! Recognizes a ShapeMapper
Standard_EXPORT virtual Standard_Boolean Recognize(const Handle(Transfer_Finder)& start) ; //! Transfers Shape to IGES Entities
//!
//! ModeTrans may be : 0 -> groups of Faces
//! or 1 -> BRep
Standard_EXPORT virtual Handle_Transfer_Binder Transfer(const Handle(Transfer_Finder)& start,const Handle(Transfer_FinderProcess)& FP) ; DEFINE_STANDARD_RTTI(IGESControl_ActorWrite) protected: private: }; // other Inline functions and methods (like "C++: function call" methods) #endif