// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_TypeOfTexture_HeaderFile #define _Graphic3d_TypeOfTexture_HeaderFile //! Types of standard textures.
enum Graphic3d_TypeOfTexture { Graphic3d_TOT_1D, Graphic3d_TOT_2D, Graphic3d_TOT_2D_MIPMAP }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif