// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_SequenceOfGroup_HeaderFile #define _Graphic3d_SequenceOfGroup_HeaderFile #ifndef _Standard_HeaderFile #include #endif #ifndef _Standard_Macro_HeaderFile #include #endif #ifndef _TCollection_BaseSequence_HeaderFile #include #endif #ifndef _Handle_Graphic3d_Group_HeaderFile #include #endif #ifndef _Handle_Graphic3d_SequenceNodeOfSequenceOfGroup_HeaderFile #include #endif #ifndef _Standard_Integer_HeaderFile #include #endif class Standard_NoSuchObject; class Standard_OutOfRange; class Graphic3d_Group; class Graphic3d_SequenceNodeOfSequenceOfGroup; class Graphic3d_SequenceOfGroup : public TCollection_BaseSequence { public: void* operator new(size_t,void* anAddress) { return anAddress; } void* operator new(size_t size) { return Standard::Allocate(size); } void operator delete(void *anAddress) { if (anAddress) Standard::Free((Standard_Address&)anAddress); } Graphic3d_SequenceOfGroup(); Standard_EXPORT void Clear() ; ~Graphic3d_SequenceOfGroup() { Clear(); } Standard_EXPORT const Graphic3d_SequenceOfGroup& Assign(const Graphic3d_SequenceOfGroup& Other) ; const Graphic3d_SequenceOfGroup& operator =(const Graphic3d_SequenceOfGroup& Other) { return Assign(Other); } Standard_EXPORT void Append(const Handle(Graphic3d_Group)& T) ; void Append(Graphic3d_SequenceOfGroup& S) ; Standard_EXPORT void Prepend(const Handle(Graphic3d_Group)& T) ; void Prepend(Graphic3d_SequenceOfGroup& S) ; void InsertBefore(const Standard_Integer Index,const Handle(Graphic3d_Group)& T) ; void InsertBefore(const Standard_Integer Index,Graphic3d_SequenceOfGroup& S) ; Standard_EXPORT void InsertAfter(const Standard_Integer Index,const Handle(Graphic3d_Group)& T) ; void InsertAfter(const Standard_Integer Index,Graphic3d_SequenceOfGroup& S) ; Standard_EXPORT const Handle_Graphic3d_Group& First() const; Standard_EXPORT const Handle_Graphic3d_Group& Last() const; void Split(const Standard_Integer Index,Graphic3d_SequenceOfGroup& Sub) ; Standard_EXPORT const Handle_Graphic3d_Group& Value(const Standard_Integer Index) const; const Handle_Graphic3d_Group& operator()(const Standard_Integer Index) const { return Value(Index); } Standard_EXPORT void SetValue(const Standard_Integer Index,const Handle(Graphic3d_Group)& I) ; Standard_EXPORT Handle_Graphic3d_Group& ChangeValue(const Standard_Integer Index) ; Handle_Graphic3d_Group& operator()(const Standard_Integer Index) { return ChangeValue(Index); } Standard_EXPORT void Remove(const Standard_Integer Index) ; Standard_EXPORT void Remove(const Standard_Integer FromIndex,const Standard_Integer ToIndex) ; protected: private: Standard_EXPORT Graphic3d_SequenceOfGroup(const Graphic3d_SequenceOfGroup& Other); }; #define SeqItem Handle_Graphic3d_Group #define SeqItem_hxx #define TCollection_SequenceNode Graphic3d_SequenceNodeOfSequenceOfGroup #define TCollection_SequenceNode_hxx #define Handle_TCollection_SequenceNode Handle_Graphic3d_SequenceNodeOfSequenceOfGroup #define TCollection_SequenceNode_Type_() Graphic3d_SequenceNodeOfSequenceOfGroup_Type_() #define TCollection_Sequence Graphic3d_SequenceOfGroup #define TCollection_Sequence_hxx #include #undef SeqItem #undef SeqItem_hxx #undef TCollection_SequenceNode #undef TCollection_SequenceNode_hxx #undef Handle_TCollection_SequenceNode #undef TCollection_SequenceNode_Type_ #undef TCollection_Sequence #undef TCollection_Sequence_hxx // other Inline functions and methods (like "C++: function call" methods) #endif