// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _Graphic3d_NameOfTextureEnv_HeaderFile #define _Graphic3d_NameOfTextureEnv_HeaderFile //! Types of standard textures.
enum Graphic3d_NameOfTextureEnv { Graphic3d_NOT_ENV_CLOUDS, Graphic3d_NOT_ENV_CV, Graphic3d_NOT_ENV_MEDIT, Graphic3d_NOT_ENV_PEARL, Graphic3d_NOT_ENV_SKY1, Graphic3d_NOT_ENV_SKY2, Graphic3d_NOT_ENV_LINES, Graphic3d_NOT_ENV_ROAD, Graphic3d_NOT_ENV_UNKNOWN }; #ifndef _Standard_PrimitiveTypes_HeaderFile #include #endif #endif